add brim trigger threshold. disable first layer anchor (for now)
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parent
4c6da4933d
commit
cc1f466aa7
5 changed files with 32 additions and 15 deletions
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@ -34,6 +34,7 @@
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firstLayerRate = process.firstLayerRate,
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firstLayerMult = process.firstLayerPrintMult,
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firstLayerBrim = process.firstLayerBrim,
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firstLayerBrimTrig = process.firstLayerBrimTrig,
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maxLayers = 0,
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layer = 0,
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zoff = 0,
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@ -447,10 +448,10 @@
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}
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// correct y offset to desired layer offset
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let miny = process.firstLayerYOffset || 0;
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let poff = minby - miny;
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for (let layer of output) {
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for (let rec of layer) {
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let point = rec.point;
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point.y += minby - miny;
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rec.point.y += poff;
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}
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}
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let thresh = firstLayerHeight * 1.05;
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@ -459,19 +460,28 @@
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for (let layer of output) {
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let lastout, first = false;
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let minz = Infinity, maxy = -Infinity, minx = Infinity, maxx = -Infinity;
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for (let out of layer) {
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let point = out.point;
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let belty = out.belty = -point.y + point.z * bfactor;
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if (out.emit && belty <= thresh && lastout && lastout.belty <= thresh) {
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out.speed = firstLayerRate;
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out.emit *= firstLayerMult;
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let mins = Infinity;
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let miny = Infinity;
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for (let rec of layer) {
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let point = rec.point;
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let belty = rec.belty = -point.y + point.z * bfactor;
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miny = Math.min(miny, belty);
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if (rec.emit && belty <= thresh && lastout && Math.abs(lastout.belty - belty) < 0.005) {
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rec.speed = firstLayerRate;
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rec.emit *= firstLayerMult;
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minx = Math.min(minx, point.x, lastout.point.x);
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maxx = Math.max(maxx, point.x, lastout.point.x);
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maxy = Math.max(maxy, point.y);
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minz = Math.min(minz, point.z);
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first = out;
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first = rec;
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// find length of shortest bed-facing segment
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mins = Math.min(mins, lastout.point.distTo2D(rec.point));
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}
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lastout = out;
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lastout = rec;
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}
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// skip if brig trigger not met
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if (firstLayerBrimTrig && mins > firstLayerBrimTrig) {
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continue;
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}
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// add brim, if specified
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if (first && firstLayerBrim) {
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