remove unused indexed option for mesh loading
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5 changed files with 16 additions and 27 deletions
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@ -55,6 +55,7 @@ mesh.object = class MeshObject {
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applyMatrix(elements) {
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if (elements) {
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console.log('matrix', this.type, this.id);
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this.object.applyMatrix4(new Matrix4().fromArray(elements));
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return this.matrixChanged();
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} else {
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