add option to cutout thru pockets instead of clearing them in roughing

This commit is contained in:
Stewart Allen 2020-05-31 18:21:05 -04:00
commit c5f397dfdd
5 changed files with 94 additions and 11 deletions

View file

@ -864,9 +864,9 @@ var gs_base_polygon = exports;
* @param {number} [tolerance] * @param {number} [tolerance]
* @returns {boolean} all points inside poly AND not inside children * @returns {boolean} all points inside poly AND not inside children
*/ */
PRO.contains = function(poly, tolerance) { // PRO.contains = function(poly, tolerance) {
return (poly && poly.isInside(this, tolerance) && poly.isOutsideAll(this.inner, tolerance)); // return (poly && poly.isInside(this, tolerance) && poly.isOutsideAll(this.inner, tolerance));
}; // };
/** /**
* *
@ -1095,7 +1095,9 @@ var gs_base_polygon = exports;
*/ */
PRO.isEquivalent = function(poly, recurse, precision) { PRO.isEquivalent = function(poly, recurse, precision) {
// throw new Error("isEquivalent"); // throw new Error("isEquivalent");
if (UTIL.isCloseTo(this.area(), poly.area(), precision || CONF.precision_poly_area) && let area1 = Math.abs(this.area());
let area2 = Math.abs(poly.area());
if (UTIL.isCloseTo(area1, area2, precision || CONF.precision_poly_area) &&
this.bounds.equals(poly.bounds, precision || CONF.precision_poly_bounds)) this.bounds.equals(poly.bounds, precision || CONF.precision_poly_bounds))
{ {
// use circularity near 1 to eliminate the extensive check below // use circularity near 1 to eliminate the extensive check below
@ -1244,6 +1246,38 @@ var gs_base_polygon = exports;
} }
}; };
PRO.intersect = function(poly, min) {
if (!this.overlaps(poly)) return null;
let clib = self.ClipperLib,
ctyp = clib.ClipType,
ptyp = clib.PolyType,
cfil = clib.PolyFillType,
clip = new clib.Clipper(),
ctre = new clib.PolyTree(),
sp1 = this.toClipper(),
sp2 = poly.toClipper(),
minarea = min >= 0 ? min : 0.1;
if (this.isInside(poly)) {
return [ this ];
}
clip.AddPaths(sp1, ptyp.ptSubject, true);
clip.AddPaths(sp2, ptyp.ptClip, true);
if (clip.Execute(ctyp.ctIntersection, ctre, cfil.pftNonZero, cfil.pftNonZero)) {
let inter = POLY()
.fromClipperTreeUnion(ctre, poly.getZ(), minarea)
// .filter(p => p.isEquivalent(this) || p.isInside(this))
.filter(p => p.isInside(this))
;
return inter;
}
return null;
}
/** /**
* return logical OR of two polygons' enclosed areas * return logical OR of two polygons' enclosed areas
* *

View file

@ -359,6 +359,7 @@ let gs_kiri_conf = exports;
roughingSpeed: 1000, roughingSpeed: 1000,
roughingPlunge: 250, roughingPlunge: 250,
roughingStock: 0, roughingStock: 0,
roughingPocket: true,
roughingOn: true, roughingOn: true,
finishingTool: 1000, finishingTool: 1000,
finishingSpindle: 1000, finishingSpindle: 1000,

View file

@ -212,7 +212,7 @@ var gs_kiri_cam = exports;
} }
/** /**
* top down progressive union for CAM * top down progressive union
*/ */
function pancake(slices, onupdate) { function pancake(slices, onupdate) {
let union, tops, last; let union, tops, last;
@ -237,6 +237,40 @@ var gs_kiri_cam = exports;
return last.clone(false); return last.clone(false);
} }
/**
* bottom up progressive intersection of holes
*/
function holes(slices, offset, onupdate) {
let last;
slices.reverse().forEach(function(slice,index) {
let holes = slice.gatherTopPolyInners([]).clone();
if (last) {
let inter = [];
holes.forEach(hole => {
last.forEach(poly => {
inter.appendAll(hole.intersect(poly));
});
});
last = inter.filter((poly, index, arr) => {
for (let i=index+1, il=arr.length; i<il; i++) {
if (arr[i].isEquivalent(poly)) return false;
}
return true;
});
} else {
last = holes;
}
// console.log('holes', slice.z, index, holes, last);
if (onupdate) onupdate(index/slices.length);
});
let out = [];
POLY.expand(last, -offset*1.1, 0, out, 1);
return out;
}
/** /**
* @param {Slice[]} slices * @param {Slice[]} slices
* @param {number} z position * @param {number} z position
@ -625,11 +659,17 @@ var gs_kiri_cam = exports;
* @param {boolean} true for pocket only mode * @param {boolean} true for pocket only mode
* @returns {Object} shell or newly generated shell * @returns {Object} shell or newly generated shell
*/ */
function createRoughingSlices(slice, shell, diameter, stock, overlap, pocket) { function createRoughingSlices(slice, shell, diameter, stock, overlap, pocket, holes) {
let tops = slice.gatherTopPolys([]).clone(true), let tops = slice.gatherTopPolys([]).clone(true),
outer = [], outer = [],
offset = []; offset = [];
// when holes present, use them as fake top offsets
// to prevent clearing out the entire thru pocket
if (holes) {
tops.appendAll(holes);
}
// clone and flatten the shell with tops to offset array // clone and flatten the shell with tops to offset array
shell.clone(true).forEach(function(poly) { poly.setZ(slice.z).flattenTo(offset) }); shell.clone(true).forEach(function(poly) { poly.setZ(slice.z).flattenTo(offset) });
POLY.flatten(tops, offset, true); POLY.flatten(tops, offset, true);
@ -810,9 +850,11 @@ var gs_kiri_cam = exports;
mesh = widget.mesh, mesh = widget.mesh,
bounds = widget.getBoundingBox(), bounds = widget.getBoundingBox(),
zMin = MAX(bounds.min.z, proc.camZBottom) * units, zMin = MAX(bounds.min.z, proc.camZBottom) * units,
roughingStock = proc.roughingStock * units,
shellRough, shellRough,
shellFinish, shellFinish,
facePolys; facePolys,
thruHoles;
if (settings.stock.x + 0.00001 < bounds.max.x - bounds.min.x) { if (settings.stock.x + 0.00001 < bounds.max.x - bounds.min.x) {
return ondone('stock X too small for part. disable or use offset stock'); return ondone('stock X too small for part. disable or use offset stock');
@ -902,14 +944,14 @@ var gs_kiri_cam = exports;
if (procRough && !pocketOnlyRough) { if (procRough && !pocketOnlyRough) {
// expand shell by half tool diameter + stock to leave // expand shell by half tool diameter + stock to leave
shellRough = facePolys = POLY.expand(shellRough, (roughToolDiam / 2) + proc.roughingStock, 0); shellRough = facePolys = POLY.expand(shellRough, (roughToolDiam / 2) + roughingStock, 0);
} else { } else {
// expand shell minimally triggering a clean // expand shell minimally triggering a clean
shellRough = facePolys = POLY.expand(shellRough, 0.01, 0); shellRough = facePolys = POLY.expand(shellRough, 0.01, 0);
} }
if (anyFinish && pocketOnlyRough && !pocketOnlyFinish) { if (anyFinish && pocketOnlyRough && !pocketOnlyFinish) {
facePolys = POLY.expand(shellRough, (roughToolDiam / 2) + proc.roughingStock, 0); facePolys = POLY.expand(shellRough, (roughToolDiam / 2) + roughingStock, 0);
} }
if (anyFinish && pocketOnlyFinish) { if (anyFinish && pocketOnlyFinish) {
@ -941,6 +983,9 @@ var gs_kiri_cam = exports;
let selected = []; let selected = [];
selectSlices(slices, proc.roughingDown * units, CPRO.ROUGH, selected); selectSlices(slices, proc.roughingDown * units, CPRO.ROUGH, selected);
sliceAll.appendAll(selected); sliceAll.appendAll(selected);
if (!proc.roughingPocket) {
thruHoles = holes(slices, roughToolDiam + roughingStock);
}
} }
if (procFinish) { if (procFinish) {
@ -1034,7 +1079,7 @@ var gs_kiri_cam = exports;
break; break;
case CPRO.ROUGH: case CPRO.ROUGH:
modekey = "roughing"; modekey = "roughing";
createRoughingSlices(slice, shellRough, roughToolDiam, proc.roughingStock * units, proc.roughingOver, pocketOnlyRough); createRoughingSlices(slice, shellRough, roughToolDiam, roughingStock, proc.roughingOver, pocketOnlyRough, thruHoles);
if (addTabsRough) addCutoutTabs(slice, roughToolDiam); if (addTabsRough) addCutoutTabs(slice, roughToolDiam);
break; break;
case CPRO.FINISH: case CPRO.FINISH:

View file

@ -1353,8 +1353,8 @@ var gs_kiri_init = exports;
roughingSpeed: UC.newInput(LANG.cc_feed_s, {title:LANG.cc_feed_l, convert:UC.toInt, modes:CAM}), roughingSpeed: UC.newInput(LANG.cc_feed_s, {title:LANG.cc_feed_l, convert:UC.toInt, modes:CAM}),
roughingPlunge: UC.newInput(LANG.cc_plng_s, {title:LANG.cc_plng_l, convert:UC.toInt, modes:CAM}), roughingPlunge: UC.newInput(LANG.cc_plng_s, {title:LANG.cc_plng_l, convert:UC.toInt, modes:CAM}),
roughingStock: UC.newInput(LANG.cr_lsto_s, {title:LANG.cr_lsto_l, convert:UC.toFloat, modes:CAM}), roughingStock: UC.newInput(LANG.cr_lsto_s, {title:LANG.cr_lsto_l, convert:UC.toFloat, modes:CAM}),
roughingPocket: UC.newBoolean(LANG.cr_clrp_s, onBooleanClick, {title:LANG.cr_clrp_l, modes:CAM}),
camPocketOnlyRough: UC.newBoolean(LANG.cc_pock_s, onBooleanClick, {title:LANG.cc_pock_l, modes:CAM}), camPocketOnlyRough: UC.newBoolean(LANG.cc_pock_s, onBooleanClick, {title:LANG.cc_pock_l, modes:CAM}),
camEaseDown: UC.newBoolean(LANG.cr_ease_s, onBooleanClick, {title:LANG.cr_ease_l, modes:CAM}),
roughingOn: UC.newBoolean(LANG.enable, onBooleanClick, {modes:CAM}), roughingOn: UC.newBoolean(LANG.enable, onBooleanClick, {modes:CAM}),
finishing: UC.newGroup(LANG.cf_menu, null, {modes:CAM}), finishing: UC.newGroup(LANG.cf_menu, null, {modes:CAM}),
@ -1412,6 +1412,7 @@ var gs_kiri_init = exports;
camZBottom: UC.newInput(LANG.ou_zbot_s, {title:LANG.ou_zbot_l, convert:UC.toFloat, modes:CAM}), camZBottom: UC.newInput(LANG.ou_zbot_s, {title:LANG.ou_zbot_l, convert:UC.toFloat, modes:CAM}),
camZClearance: UC.newInput(LANG.ou_zclr_s, {title:LANG.ou_zclr_l, convert:UC.toFloat, bound:UC.bound(0.01,100), modes:CAM}), camZClearance: UC.newInput(LANG.ou_zclr_s, {title:LANG.ou_zclr_l, convert:UC.toFloat, bound:UC.bound(0.01,100), modes:CAM}),
outputClockwise: UC.newBoolean(LANG.ou_conv_s, onBooleanClick, {title:LANG.ou_conv_l, modes:CAM}), outputClockwise: UC.newBoolean(LANG.ou_conv_s, onBooleanClick, {title:LANG.ou_conv_l, modes:CAM}),
camEaseDown: UC.newBoolean(LANG.cr_ease_s, onBooleanClick, {title:LANG.cr_ease_l, modes:CAM}),
camDepthFirst: UC.newBoolean(LANG.ou_depf_s, onBooleanClick, {title:LANG.ou_depf_l, modes:CAM}), camDepthFirst: UC.newBoolean(LANG.ou_depf_s, onBooleanClick, {title:LANG.ou_depf_l, modes:CAM}),
camStock: UC.newGroup(LANG.cs_menu, null, {modes:CAM}), camStock: UC.newGroup(LANG.cs_menu, null, {modes:CAM}),

View file

@ -245,6 +245,8 @@ kiri.lang['en-us'] = {
cr_lsto_l: "horizontal offset from vertical faces\nstock to leave for finishing pass\nin workspace units", cr_lsto_l: "horizontal offset from vertical faces\nstock to leave for finishing pass\nin workspace units",
cr_ease_s: "ease down", cr_ease_s: "ease down",
cr_ease_l: "plunge cuts will\nspiral down or ease\nalong a linear path", cr_ease_l: "plunge cuts will\nspiral down or ease\nalong a linear path",
cr_clrp_s: "pocket clear",
cr_clrp_l: "mill out entire pocket instead\nof just cutting the outline",
// CNC FINISHING // CNC FINISHING
cf_menu: "finishing", cf_menu: "finishing",