add option to cutout thru pockets instead of clearing them in roughing

This commit is contained in:
Stewart Allen 2020-05-31 18:21:05 -04:00
commit c5f397dfdd
5 changed files with 94 additions and 11 deletions

View file

@ -1353,8 +1353,8 @@ var gs_kiri_init = exports;
roughingSpeed: UC.newInput(LANG.cc_feed_s, {title:LANG.cc_feed_l, convert:UC.toInt, modes:CAM}),
roughingPlunge: UC.newInput(LANG.cc_plng_s, {title:LANG.cc_plng_l, convert:UC.toInt, modes:CAM}),
roughingStock: UC.newInput(LANG.cr_lsto_s, {title:LANG.cr_lsto_l, convert:UC.toFloat, modes:CAM}),
roughingPocket: UC.newBoolean(LANG.cr_clrp_s, onBooleanClick, {title:LANG.cr_clrp_l, modes:CAM}),
camPocketOnlyRough: UC.newBoolean(LANG.cc_pock_s, onBooleanClick, {title:LANG.cc_pock_l, modes:CAM}),
camEaseDown: UC.newBoolean(LANG.cr_ease_s, onBooleanClick, {title:LANG.cr_ease_l, modes:CAM}),
roughingOn: UC.newBoolean(LANG.enable, onBooleanClick, {modes:CAM}),
finishing: UC.newGroup(LANG.cf_menu, null, {modes:CAM}),
@ -1412,6 +1412,7 @@ var gs_kiri_init = exports;
camZBottom: UC.newInput(LANG.ou_zbot_s, {title:LANG.ou_zbot_l, convert:UC.toFloat, modes:CAM}),
camZClearance: UC.newInput(LANG.ou_zclr_s, {title:LANG.ou_zclr_l, convert:UC.toFloat, bound:UC.bound(0.01,100), modes:CAM}),
outputClockwise: UC.newBoolean(LANG.ou_conv_s, onBooleanClick, {title:LANG.ou_conv_l, modes:CAM}),
camEaseDown: UC.newBoolean(LANG.cr_ease_s, onBooleanClick, {title:LANG.cr_ease_l, modes:CAM}),
camDepthFirst: UC.newBoolean(LANG.ou_depf_s, onBooleanClick, {title:LANG.ou_depf_l, modes:CAM}),
camStock: UC.newGroup(LANG.cs_menu, null, {modes:CAM}),