add raft offset

This commit is contained in:
Stewart Allen 2018-01-23 18:09:34 -05:00
commit c4f642db10
2 changed files with 7 additions and 2 deletions

View file

@ -261,7 +261,7 @@ var gs_kiri_fdm = exports;
raft(nozzle/2, process.sliceFillAngle + 0 , nozzle * 1.0, process.outputFeedrate, 1.0); raft(nozzle/2, process.sliceFillAngle + 0 , nozzle * 1.0, process.outputFeedrate, 1.0);
// raise first layer off raft slightly to lessen adhesion // raise first layer off raft slightly to lessen adhesion
firstLayerHeight += 0.2; firstLayerHeight += process.outputRaftSpacing || 0;
// retract after last raft layer // retract after last raft layer
output.last().last().retract = true; output.last().last().retract = true;

View file

@ -76,6 +76,7 @@ self.kiri.license = exports.LICENSE;
firstLayerFillRate: 1, firstLayerFillRate: 1,
firstLayerPrintMult: 1, firstLayerPrintMult: 1,
outputRaft: 1, outputRaft: 1,
outputRaftSpacing: 1,
outputTemp: 1, outputTemp: 1,
outputFanMax: 1, outputFanMax: 1,
outputBedTemp: 1, outputBedTemp: 1,
@ -280,6 +281,7 @@ self.kiri.license = exports.LICENSE;
firstLayerFillRate: 40, firstLayerFillRate: 40,
firstLayerPrintMult: 1.0, firstLayerPrintMult: 1.0,
outputRaft: false, outputRaft: false,
outputRaftSpacing: 0.2,
outputTemp: 220, outputTemp: 220,
outputFanMax: 255, outputFanMax: 255,
@ -2422,7 +2424,10 @@ self.kiri.license = exports.LICENSE;
outputFillMult: UC.newInput("solid factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}), outputFillMult: UC.newInput("solid factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
outputSparseMult: UC.newInput("infill factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}), outputSparseMult: UC.newInput("infill factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
outputCooling: UC.newBoolean("cooling", onBooleanClick, {title: "enable cooling fan\nafter first layer", modes:FDM}), outputCooling: UC.newBoolean("cooling", onBooleanClick, {title: "enable cooling fan\nafter first layer", modes:FDM}),
outputRaft: UC.newBoolean("raft layer", onBooleanClick, {title:"create a raft under the\nmodel for better adhesion\nuses skirt offset and\ndisables skirt output", modes:FDM}),
output: UC.newGroup("raft"),
outputRaftSpacing: UC.newInput("spacing", {title:"additional layer spacing\nbetween 1st layer and raft\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.0,3.0), modes:FDM}),
outputRaft: UC.newBoolean("enable", onBooleanClick, {title:"create a raft under the\nmodel for better adhesion\nuses skirt offset and\ndisables skirt output", modes:FDM}),
// cam // cam
camTolerance: UC.newInput("tolerance", {title:"surface precision\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.05,1.0), modes:CAM}), camTolerance: UC.newInput("tolerance", {title:"surface precision\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.05,1.0), modes:CAM}),