add raft offset
This commit is contained in:
parent
44c1746b82
commit
c4f642db10
2 changed files with 7 additions and 2 deletions
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@ -261,7 +261,7 @@ var gs_kiri_fdm = exports;
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raft(nozzle/2, process.sliceFillAngle + 0 , nozzle * 1.0, process.outputFeedrate, 1.0);
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raft(nozzle/2, process.sliceFillAngle + 0 , nozzle * 1.0, process.outputFeedrate, 1.0);
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// raise first layer off raft slightly to lessen adhesion
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// raise first layer off raft slightly to lessen adhesion
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firstLayerHeight += 0.2;
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firstLayerHeight += process.outputRaftSpacing || 0;
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// retract after last raft layer
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// retract after last raft layer
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output.last().last().retract = true;
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output.last().last().retract = true;
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@ -76,6 +76,7 @@ self.kiri.license = exports.LICENSE;
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firstLayerFillRate: 1,
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firstLayerFillRate: 1,
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firstLayerPrintMult: 1,
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firstLayerPrintMult: 1,
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outputRaft: 1,
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outputRaft: 1,
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outputRaftSpacing: 1,
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outputTemp: 1,
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outputTemp: 1,
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outputFanMax: 1,
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outputFanMax: 1,
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outputBedTemp: 1,
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outputBedTemp: 1,
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@ -280,6 +281,7 @@ self.kiri.license = exports.LICENSE;
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firstLayerFillRate: 40,
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firstLayerFillRate: 40,
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firstLayerPrintMult: 1.0,
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firstLayerPrintMult: 1.0,
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outputRaft: false,
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outputRaft: false,
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outputRaftSpacing: 0.2,
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outputTemp: 220,
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outputTemp: 220,
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outputFanMax: 255,
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outputFanMax: 255,
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@ -2422,7 +2424,10 @@ self.kiri.license = exports.LICENSE;
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outputFillMult: UC.newInput("solid factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
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outputFillMult: UC.newInput("solid factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
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outputSparseMult: UC.newInput("infill factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
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outputSparseMult: UC.newInput("infill factor", {title:"extrusion multiplier\n0.0 - 2.0", convert:UC.toFloat, bound:UC.bound(0.0,2.0), modes:FDM}),
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outputCooling: UC.newBoolean("cooling", onBooleanClick, {title: "enable cooling fan\nafter first layer", modes:FDM}),
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outputCooling: UC.newBoolean("cooling", onBooleanClick, {title: "enable cooling fan\nafter first layer", modes:FDM}),
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outputRaft: UC.newBoolean("raft layer", onBooleanClick, {title:"create a raft under the\nmodel for better adhesion\nuses skirt offset and\ndisables skirt output", modes:FDM}),
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output: UC.newGroup("raft"),
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outputRaftSpacing: UC.newInput("spacing", {title:"additional layer spacing\nbetween 1st layer and raft\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.0,3.0), modes:FDM}),
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outputRaft: UC.newBoolean("enable", onBooleanClick, {title:"create a raft under the\nmodel for better adhesion\nuses skirt offset and\ndisables skirt output", modes:FDM}),
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// cam
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// cam
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camTolerance: UC.newInput("tolerance", {title:"surface precision\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.05,1.0), modes:CAM}),
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camTolerance: UC.newInput("tolerance", {title:"surface precision\nin millimeters", convert:UC.toFloat, bound:UC.bound(0.05,1.0), modes:CAM}),
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