new depth-first strategy for roughing
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parent
3ef015287a
commit
c4a04629e2
2 changed files with 70 additions and 52 deletions
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@ -18,28 +18,28 @@
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newPoint = BASE.newPoint;
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BASE.polygons = {
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rayIntersect : rayIntersect,
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alignWindings : alignWindings,
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setWinding : setWinding,
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fillArea : fillArea,
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subtract : subtract,
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flatten : flatten,
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offset : offset,
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trimTo : trimTo,
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expand : expand,
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expand_lines: expand_lines,
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union : union,
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nest : nest,
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diff : doDiff,
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setZ : setZ,
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filter : filter,
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toClipper : toClipper,
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fromClipperNode : fromClipperNode,
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fromClipperTree : fromClipperTree,
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fromClipperTreeUnion: fromClipperTreeUnion,
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cleanClipperTree : cleanClipperTree,
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fingerprintCompare: fingerprintCompare,
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fingerprint: fingerprint
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rayIntersect,
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alignWindings,
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setWinding,
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fillArea,
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subtract,
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flatten,
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offset,
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trimTo,
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expand,
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expand_lines,
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union,
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nest,
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diff,
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setZ,
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filter,
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toClipper,
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fromClipperNode,
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fromClipperTree,
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fromClipperTreeUnion,
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cleanClipperTree,
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fingerprintCompare,
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fingerprint
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};
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/** ******************************************************************
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@ -376,7 +376,7 @@
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* @param {Polygon} poly clipping mask
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* @returns {?Polygon[]}
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*/
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function doDiff(setA, setB, z) {
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function diff(setA, setB, z) {
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let clib = self.ClipperLib,
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ctyp = clib.ClipType,
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ptyp = clib.PolyType,
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