extensive debugging- IT WORKS NOW!

This commit is contained in:
bakedpotatolord 2025-06-01 15:12:02 -06:00
commit b9d32be214

View file

@ -325,7 +325,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
* @param {number} opts.factor speed scale factor
*/
function camOut(point, cut,opts) {
console.log({camOut: point, cut, opts})
let {
radius = 0,
clockwise = true,
@ -334,6 +334,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
factor = 1,
} = opts ?? {}
// console.log({radius})
const isArc = radius > 0;
point = point.clone();
@ -471,17 +472,18 @@ function prepEach(widget, settings, print, firstPoint, update) {
if(isArc) {
console.log("arc recieved");
layerPush(
point,
clockwise ? 2 : 3,
rate,
tool,
{
radius,
arcPoints
}
);
layerOut.mode = currentOp;
layerOut.spindle = spindle;
lastPoint = layerPush(
point,
clockwise ? 2 : 3,
rate,
tool,
{
radius,
arcPoints
}
);
}else{
// for g1 moves
@ -725,8 +727,8 @@ function prepEach(widget, settings, print, firstPoint, update) {
*/
function polyEmit(poly, index, count, fromPoint) {
const arcDist = 1,
arcRes = 2, //2 degs max
const arcDist = 0.1, // minimum dist for arc
arcRes = 4, //4 degs max
arcMax = Infinity; // no max arc radius
// console.log('polyEmit', poly, index, count);
@ -734,11 +736,10 @@ function prepEach(widget, settings, print, firstPoint, update) {
let arcQ = [];
function arcExport(point,lastp){
console.log("start",point,lastp)
let dist = lastp? point.distTo2D(lastp) : 0;
if (lastp) {
if (arcDist) {
if (dist >arcDist) {
let rec = Object.assign(point,{dist});
arcQ.push(rec);
let desp = false; // do arcQ[0] and rec have differing move speeds?
@ -757,7 +758,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
let cc = util.center2d(e1, e2, e3, 1); // find center
let lr = util.center2d(e3, e4, e5, 1); // find local radius
let dc = 0;
let radFault = false;
if (lr) {
let angle = 2 * Math.asin(dist/(2*lr.r));
@ -770,7 +771,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
} else {
radFault = true;
}
if (cc) {
if ([cc.x,cc.y,cc.z,cc.r].hasNaN()) {
console.log({cc, e1, e2, e3});
@ -826,15 +827,13 @@ function prepEach(widget, settings, print, firstPoint, update) {
}
}
} else {
// emitMM = emitPerMM * out.emit * dist;
emitMM = extrudeMM(dist, emitPerMM, out.emit);
camOut({x, y, e:emitMM}, true,);
emitted += emitMM;
// if dist to small, output as a cut
camOut(point, 1);
}
} else {
// if no last point, emit and set
drainQ();
camOut(point,1 );
// if first point, emit and set
arcExport(point,point);
// TODO disabling out of plane z moves until a better mechanism
// can be built that doesn't rely on computed zpos from layer heights...
// when making z moves (like polishing) allow slowdown vs fast seek
@ -853,7 +852,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
// ondebug({arcQ});
let vec1 = new THREE.Vector2(arcQ[1].x - arcQ[0].x, arcQ[1].y - arcQ[0].y);
let vec2 = new THREE.Vector2(arcQ.center[0].x - arcQ[0].x, arcQ.center[0].y - arcQ[0].y);
let clockwise = vec1.cross(vec2) < 0 ? 'G2' : 'G3';
let clockwise = vec1.cross(vec2) < 0
let from = arcQ[0];
let to = arcQ.peek();
arcQ.xSum = arcQ.center.reduce( (t, v) => t + v.x , 0 );
@ -861,28 +860,32 @@ function prepEach(widget, settings, print, firstPoint, update) {
arcQ.rSum = arcQ.center.reduce( (t, v) => t + v.r , 0 );
let cl = arcQ.center.length;
let cc;
let radius = arcQ.rSum / cl;
// calculate angle between first and last point, relative to arc center
let angle = util.thetaDiff(
Math.atan2((from.y - arcQ.ySum / cl), (from.x - arcQ.xSum / cl)),
Math.atan2((to.y - arcQ.ySum / cl), (to.x - arcQ.xSum / cl)),
clockwise
);
// if angle is less than 135 degrees (3PI/4)
if (Math.abs(angle) <= 3 * Math.PI / 4) {
cc = util.center2pr(from, to, arcQ.rSum / cl, !clockwise);
cc = util.center2pr(from, to, radius, clockwise);
cc.r = radius;
}
if (!cc) {
cc = {x:arcQ.xSum/cl, y:arcQ.ySum/cl, z:arcQ[0].z, r:arcQ.rSum/cl};
cc = {x:arcQ.xSum/cl, y:arcQ.ySum/cl, z:arcQ[0].z,};
}
// first arc point
camOut(from,true);
// rest of arc to final point
// XYR form
// let pre = `${clockwise? 'G2' : 'G3'} X${to.x.toFixed(decimals)} Y${to.y.toFixed(decimals)} R${cc.r.toFixed(decimals)} `;
camOut(to,1,{radius:cc.r, clockwise, arcPoints:[...arcQ]});
camOut(to,1,{radius, clockwise, arcPoints:[...arcQ]});
// XYIJ form
// let pre = `${clockwise? 'G2' : 'G3'} X${to.x.toFixed(decimals)} Y${to.y.toFixed(decimals)} I${(cc.x - pos.x).toFixed(decimals)} J${(cc.y - pos.y).toFixed(decimals)} E${emit.toFixed(decimals)}`;
// let add = pos.f !== from.speedMMM ? ` E${from.speedMMM}` : '';
@ -893,6 +896,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
camOut(rec,1);
}
}
last = arcQ.peek();
arcQ.length = 0;
arcQ.center = undefined;
}
@ -915,9 +919,9 @@ function prepEach(widget, settings, print, firstPoint, update) {
}, poly.isClosed(), last);
// console.log("at end of arcExport",structuredClone(arcQ));
drainQ();
// console.log("at end of arcExport",structuredClone(arcQ));
while (arcQ.length){
camOut(arcQ.shift(),1);
}
newLayer();
return last;