circularity needs dedup for high density faces
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1 changed files with 1 additions and 1 deletions
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@ -594,7 +594,7 @@ export function cylinder_poly_find(widget, face) {
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let zmid = (zmin + zmax) / 2;
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let zmid = (zmin + zmax) / 2;
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let cylVerts = new Float32Array(faces.length * 9);
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let cylVerts = new Float32Array(faces.length * 9);
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let opts = {
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let opts = {
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dedup: false,
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dedup: true,
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edges: false,
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edges: false,
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over: true
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over: true
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};
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};
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