circularity needs dedup for high density faces

This commit is contained in:
Stewart Allen 2025-11-26 13:09:00 -05:00
commit b526791762

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@ -594,7 +594,7 @@ export function cylinder_poly_find(widget, face) {
let zmid = (zmin + zmax) / 2; let zmid = (zmin + zmax) / 2;
let cylVerts = new Float32Array(faces.length * 9); let cylVerts = new Float32Array(faces.length * 9);
let opts = { let opts = {
dedup: false, dedup: true,
edges: false, edges: false,
over: true over: true
}; };