circularity needs dedup for high density faces
This commit is contained in:
parent
c20c3ae7e5
commit
b526791762
1 changed files with 1 additions and 1 deletions
|
|
@ -594,7 +594,7 @@ export function cylinder_poly_find(widget, face) {
|
|||
let zmid = (zmin + zmax) / 2;
|
||||
let cylVerts = new Float32Array(faces.length * 9);
|
||||
let opts = {
|
||||
dedup: false,
|
||||
dedup: true,
|
||||
edges: false,
|
||||
over: true
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in a new issue