flatten layer path encodings. became single element array a long time ago
This commit is contained in:
parent
ff789a3f60
commit
a753e12d3a
3 changed files with 41 additions and 45 deletions
|
|
@ -56,7 +56,7 @@ class Layers {
|
|||
faces: [], // triangles for areas and flats
|
||||
norms: undefined, // flats vertex normals
|
||||
cface: undefined, // flats face color indices
|
||||
paths: [], // 3d extrusion / tube paths (used to be an array, now merged - FIX)
|
||||
paths: undefined, // 3d extrusion / tube paths (used to be an array, now merged - FIX)
|
||||
cpath: undefined, // path colors indices
|
||||
color: colors || {
|
||||
check: 0,
|
||||
|
|
@ -216,7 +216,7 @@ class Layers {
|
|||
const z = opts.z || poly.getZ();
|
||||
const { faces, normals } = poly.toPath3D(offset, height, 0);
|
||||
const cur = this.current;
|
||||
const one = cur.paths[0];
|
||||
const one = cur.paths;
|
||||
if (one) {
|
||||
// merge all contour geometry for massive speed gain
|
||||
// todo: recode to concat all geometries at once, and not incrementally
|
||||
|
|
@ -242,7 +242,7 @@ class Layers {
|
|||
one.norms.appendAll(normals);
|
||||
}
|
||||
} else {
|
||||
cur.paths.push({ index: [], faces, z, norms: normals });
|
||||
cur.paths = { faces, z, norms: normals };
|
||||
if (opts.color) {
|
||||
cur.cpath = [ Object.assign({ start: 0, count: Infinity }, opts.color) ];
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue