make model/group subclass to inherit common ops

This commit is contained in:
Stewart Allen 2021-12-31 13:26:07 -05:00
commit a5ddd78299
4 changed files with 76 additions and 59 deletions

View file

@ -5,8 +5,10 @@
(function() {
gapp.register("mesh.model", [
"add.array", // dep: add.array
"add.three", // dep: add.three
"moto.license", // dep: moto.license
"mesh.object", // dep: mesh.object
"mesh.group", // dep: mesh.group
]);
@ -25,8 +27,9 @@ mesh.material = {
};
/** 3D model rendered on plaform **/
mesh.model = class MeshModel {
mesh.model = class MeshModel extends mesh.object {
constructor(data) {
super();
let { file, mesh } = data;
if (!mesh) {
@ -38,34 +41,8 @@ mesh.model = class MeshModel {
this.mesh = this.load(mesh);
}
bounds() {
return mesh.util.bounds(this.mesh);
}
floor() {
let b = this.bounds();
this.move(0, 0, -b.min.z);
return this;
}
centerXY() {
let b = this.bounds();
this.move(-b.center.x, b.center.y, 0);
return this;
}
move(x = 0, y = 0, z = 0) {
let pos = this.position();
pos.set(pos.x + x, pos.y + y, pos.z + z);
return this;
}
position() {
let pos = this.mesh.position;
if (arguments.length === 0) {
return pos;
}
pos.set(...this.arguments);
object() {
return this.mesh;
}
load(vertices, indices) {