migrate fdm, sla, laser to new core slicer

This commit is contained in:
Stewart Allen 2022-02-16 22:57:12 -05:00
commit a438275e9a
11 changed files with 357 additions and 1081 deletions

4
app.js
View file

@ -393,11 +393,11 @@ const script = {
"geo/polygons",
"geo/polygon",
"geo/gyroid",
"geo/slicer",
"geo/mesh",
// "moto/broker",
"kiri/pack",
"kiri/slice",
"kiri/slicer",
"kiri/layers",
"kiri-mode/fdm/fill",
"kiri-mode/fdm/driver",
@ -442,10 +442,10 @@ const script = {
"geo/polygons",
"geo/polygon",
"geo/gyroid",
"geo/slicer",
"kiri-mode/fdm/driver",
"kiri-mode/fdm/slice",
"kiri/slice",
"kiri/slicer",
"kiri/layers",
"kiri/widget",
"kiri/codec",

View file

@ -18,6 +18,7 @@
* `F` complete and expose grouping feature
* `F` add svgnest-like arrange algorithm
* `F` warn if part hanging in negative Z space or off bed in general
* `F` date column and sorting in recent files list
# FDM

View file

@ -28,9 +28,9 @@ function dval(v, dv) {
* @param {Object} options slicing parameters
*/
async function slice(points, options = {}) {
let zMin = options.zmin || 0,
zMax = options.zmax || 0,
zInc = options.zinc || 0,
let zMin = options.zMin || 0,
zMax = options.zMax || 0,
zInc = options.zInc || 0,
zGen = options.zGen, // optional z index generator function
zIndexes = options.indices || [],
minStep = options.minstep || 0,
@ -41,7 +41,7 @@ async function slice(points, options = {}) {
zSum = 0.0, // sanity check that points enclose non-zere volume
buckets = [], // banded/grouped faces to speed up slice/search
overlapMax = options.overlap || 0.75,
bucketMax = options.bucketmax || 100,
bucketMax = options.bucketMax || 100,
onupdate = options.onupdate || function() {},
sliceFn = dval(options.slicer, sliceZ),
{ debug, flat, autoDim } = options,
@ -108,7 +108,7 @@ async function slice(points, options = {}) {
for (i = zMin; i <= zMax; i += zInc) {
zIndexes.push(i);
}
} else {
} else if (!zIndexes.length) {
zIndexes = Object.values(zList).sort((a,b) => a - b);
if (minStep > 0) {
let lastOut;
@ -129,6 +129,9 @@ async function slice(points, options = {}) {
zIndexes = zGen({ zMin, zMax, zLine, zFlat, zIndexes, options });
}
// ensure bucket aligmnent
zIndexes = zIndexes.map(v => v.round(3));
/**
* bucket polygons into z-bounded groups (inside or crossing)
* to reduce the search space in complex models
@ -140,7 +143,7 @@ async function slice(points, options = {}) {
zScale = 1 / (zSpan / bucketCount);
if (debug) {
if (true || debug) {
console.log({
zMin, zMax, zIndexes, zScale, zSum, zSpanAvg,
points, bucketCount,
@ -165,8 +168,8 @@ async function slice(points, options = {}) {
p1 = points[i++];
p2 = points[i++];
p3 = points[i++];
let zm = Math.min(p1.z, p2.z, p3.z) - zMin,
zM = Math.max(p1.z, p2.z, p3.z) - zMin,
let zm = Math.min(p1.z, p2.z, p3.z),
zM = Math.max(p1.z, p2.z, p3.z),
bm = Math.floor(zm * zScale),
bM = Math.min(Math.ceil(zM * zScale), bucketCount);
// add point to all buckets in range
@ -192,10 +195,12 @@ async function slice(points, options = {}) {
}
// create buckets data structure
for (let z of zIndexes) {
let index = bucketCount <= 1 ? 0 :
Math.min( Math.floor((z - zMin) * zScale), bucketCount - 1 );
buckets[index].slices.push(z);
for (let i = 0, l = zIndexes.length; i < l; i++) {
let z = zIndexes[i],
index = bucketCount <= 1 ? 0 :
Math.min(Math.floor(z * zScale), bucketCount - 1),
bucket = buckets[index];
if (bucket) bucket.slices.push(z); else console.log({skip: index});
onupdate((i / zIndexes.length) * 0.1);
}
@ -203,20 +208,24 @@ async function slice(points, options = {}) {
let output = [];
let count = 0;
let opt = { ...options, zMin, zMax };
let ps = [];
for (let i = 0, l = buckets.length; i < l; i++) {
let bucket = buckets[i];
let { points, slices } = bucket;
for (let z of slices) {
output.push(await sliceFn(z, points, {
...opt,
bucket: i, // pass which bucket we are (sharding)
buckets: l // pass total bucket count (sharding)
}));
onupdate(0.1 + (count++ / zIndexes.length) * 0.9);
}
if (slices.length)
ps.push(sliceFn(slices, points, {
...opt,
each(rval) {
output.push(rval);
onupdate(0.1 + (count++ / zIndexes.length) * 0.9);
}
}));
}
// join all returned promises
await Promise.all(ps);
return output;
}
@ -306,7 +315,11 @@ function makeZLine(phash, p1, p2, coplanar, edge) {
* @param {number} z
*/
async function sliceZ(z, points, options = {}) {
let { zMin, zMax, under, over, both } = options,
if (Array.isArray(z)) {
return Promise.all(z.map(z => sliceZ(z, points, options)));
}
let { zMin, zMax, under, over, both, each } = options,
groupFn = dval(options.groupr, both ? null : sliceConnect),
phash = {},
lines = [],
@ -364,8 +377,22 @@ async function sliceZ(z, points, options = {}) {
lines = removeDuplicateLines(lines);
let rval = { z, lines };
if (groupFn) rval.groups = groupFn(lines, z, options);
if (groupFn) {
let groups = groupFn(lines, z, options);
if (options.union) {
// simplistic healing of non-manifold meshes
groups = POLY.flatten(POLY.union(POLY.nest(groups), 0.1, true), null, true);
}
rval.groups = groups;
}
// look for driver-specific slice post-processor
if (options.post) {
let fn = base.slicePost[options.post];
if (fn) fn(rval, options);
}
if (each) each(rval);
return rval;
}
@ -795,5 +822,6 @@ function removeDuplicateLines(lines) {
base.slice = slice;
base.sliceZ = sliceZ;
base.slicePost = {};
})();

View file

@ -56,19 +56,19 @@
* that will not quickly encode in threaded mode. add to existing
* data object. return is ignored.
*/
FDM.slicePost = function(data, options, params) {
let { lines, groups, tops } = data;
let { z, index, total, height, thick } = params;
let { useAssembly, post } = options;
let { process, isSynth, isDanger, vaseMode } = post;
let { shellOffset, fillOffset, clipOffset } = post;
BASE.slicePost.FDM = function(data, options) {
let { z, lines, groups } = data;
let { useAssembly, post_args, index } = options;
let { process, isSynth, isDanger, vaseMode } = post_args;
let { shellOffset, fillOffset, clipOffset } = post_args;
if (isSynth) {
// do not shell synth widgets because
// they will be clipped against peers later
// which requires shelling post-clip
return;
}
let range = getRangeParameters(process, index);
let tops = POLY.nest(groups);
let range = FDM.getRangeParameters(process, index);
// calculate fractional shells
let shellFrac = (range.sliceShells - (range.sliceShells | 0));
let sliceShells = range.sliceShells | 0;
@ -80,7 +80,9 @@
let trg = shellFrac > 0.5 ? 1 : parts - 1;
sliceShells += rem >= trg ? 1 : 0;
}
let spaceMult = index === 0 ? process.firstLayerLineMult || 1 : 1;
let isFirst = index === 0;
let height = process.sliceHeight;
let spaceMult = isFirst ? process.firstLayerLineMult || 1 : 1;
let count = isSynth ? 1 : sliceShells;
let offset = shellOffset * spaceMult;
let fillOff = fillOffset * spaceMult;
@ -96,6 +98,7 @@
}
data.clip = clipOffset ? POLY.offset(nutops.map(t => t.simple), clipOffset) : undefined;
data.tops = nutops;
delete data.groups;
};
FDM.sliceAll = function(settings, onupdate) {
@ -200,20 +203,47 @@
sliceHeightBase = sliceMinHeight || sliceHeight;
}
SLICER.sliceWidget(widget, {
mode: 'FDM',
zCut: widget.track.zcut || 0,
zPress: isBelt ? process.firstLayerFlatten || 0 : 0,
isBelt,
height: sliceHeight,
minHeight: sliceMinHeight,
firstHeight: sliceHeightBase,
let bounds = widget.getBoundingBox();
let points = widget.getPoints();
let indices = [];
let heights = [];
// handle z cutting (floor method) and base flattening
let zPress = process.firstLayerFlatten || 0;
let zCut = widget.track.zcut || 0;
if (zCut || zPress) {
for (let p of points) {
if (!p._z) {
p._z = p.z;
if (zPress) {
if (isBelt) {
let zb = (p.z - p.y) * beltfact;
if (zb > 0 && zb <= zPress) {
p.y += zb * beltfact;
p.z -= zb * beltfact;
}
} else {
if (p.z <= zPress) p.z = 0;
}
}
if (zCut && !isBelt) {
p.z -= zCut;
}
}
}
}
BASE.slice(points, {
debug: process.xray,
xray: process.xray,
zMin: bounds.min.z,
zMax: bounds.max.z - zCut,
// support/synth usually has overlapping boxes
union: controller.healMesh || isSynth,
indices: process.indices || process.xray,
concurrent: isConcurrent,
useAssembly,
post: {
post: 'FDM',
post_args: {
shellOffset,
fillOffset,
clipOffset,
@ -223,13 +253,111 @@
process,
isDanger,
},
xray: process.xray,
debug: process.xray
}, slices => {
onSliceDone(slices).then(ondone);
}, update => {
return onupdate(0.0 + update * 0.5);
});
// z index generator
zGen(zopt) {
if (process.xray) {
return zopt.zIndexes;
}
let { zMin, zMax } = zopt;
let h1 = sliceHeight;
let h0 = sliceHeightBase || h1;
let hm = sliceMinHeight || 0;
let h = h0;
let z = h0;
let zi = indices; // indices
let zh = heights; // heights
if (hm) {
// adaptive increments based on z indices (var map to legacy code)
let zIncFirst = h0;
let zInc = h1;
let zIncMin = hm;
let zHeights = heights;
let zIndexes = indices;
let zOrdered = Object.values(zopt.zIndexes).map(v => parseFloat(v));
// console.log('adaptive slicing', zIncMin, ':', zInc, 'from', zMin, 'to', zMax);
let zPos = zIncFirst,
zOI = 0,
zDelta,
zDivMin,
zDivMax,
zStep,
nextZ,
lzp = zPos;
// adaptive slice height
// first slice/height is fixed from base
zHeights.push(zIncFirst);
zIndexes.push(zIncFirst);
// console.log({zIncFirst, zOrdered})
while (zPos < zMax && zOI < zOrdered.length) {
nextZ = zOrdered[zOI++];
if (zPos >= nextZ) {
// console.log('skip',{zPos},'>=',{nextZ});
continue;
}
zDelta = nextZ - zPos;
if (zDelta < zIncMin) {
// console.log('skip',{zDelta},'<',{zIncMin});
continue;
}
zDivMin = Math.floor(zDelta / zIncMin);
zDivMax = Math.floor(zDelta / zInc);
if (zDivMax && zDivMax <= zDivMin) {
if (zDelta % zInc > 0.01) zDivMax++;
zStep = zDelta / zDivMax;
// console.log(`--- zDivMax <= zDivMin ---`, zStep, zDelta % zInc)
} else {
zStep = zDelta;
}
// console.log({nextZ, zPos, zDelta, zStep, zDivMin, zDivMax})
while (zPos < nextZ) {
zHeights.push(zStep);
zIndexes.push(zPos + zStep);
zPos += zStep;
// console.log({D: zPos - lzp, zPos})
// lzp = zPos;
}
}
// console.log({zIndexes, zHeights});
} else {
// simple based + fixed increment
while (z <= zMax) {
zh.push(h);
zi.push(z);
h = h1;
z += h;
}
}
// reduce slice position by half height
for (let i=0; i<zi.length; i++) {
zi[i] = (zi[i] - zh[i] / 2).round(3);
}
return zi;
},
// slicer function (worker local or minion distributed)
slicer(z, points, opts) {
return (isConcurrent ? KIRI.minions.sliceZ : BASE.sliceZ)(z, points, opts);
},
onupdate(update) {
return onupdate(0.0 + update * 0.5)
}
}).then((output) => {
// post process slices and re-incorporate missing meta-data
return output.slices.map(data => {
let { z, clip, lines, groups } = data;
let slice = newSlice(z).addTops(data.tops);
slice.index = indices.indexOf(z);
slice.height = heights[slice.index];
slice.clips = clip;
if (process.xray) {
slice.lines = lines;
slice.groups = groups;
slice.xray = process.xray;
}
return slice;
});
}).then(slices => {
return onSliceDone(slices);
}).then(ondone);
async function doShadow(slices) {
if (widget.shadow) {
@ -271,6 +399,12 @@
}
}).reverse();
// connect slices into linked list for island/bridge projections
for (let i=1; i<slices.length; i++) {
slices[i-1].up = slices[i];
slices[i].down = slices[i-1];
}
widget.slices = slices;
if (!slices || slices.length === 0) {

View file

@ -22,7 +22,7 @@
exportSVG,
exportDXF
},
SLICER = KIRI.slicer,
newSlice = KIRI.newSlice,
newPoint = BASE.newPoint;
function init(kiri, api) {
@ -42,30 +42,66 @@
*/
function slice(settings, widget, onupdate, ondone) {
let proc = settings.process;
let offset = proc.laserOffset;
let offset = proc.laserOffset || 0;
let color = settings.controller.dark ? 0xbbbbbb : 0;
if (proc.laserSliceHeight < 0) {
return ondone("invalid slice height");
}
SLICER.sliceWidget(widget, {
single: proc.laserSliceSingle,
height: proc.laserSliceHeight,
minHeight: proc.laserSliceHeight === 0 ? proc.laserSliceHeightMin : 0
}, function(slices) {
widget.slices = slices;
slices.forEach(function(slice, index) {
let tops = slice.tops.map(t => t.poly);
let { laserSliceSingle, laserSliceHeight, laserSliceHeightMin } = proc;
let bounds = widget.getBoundingBox();
let points = widget.getPoints();
let indices = [];
BASE.slice(points, {
zMin: bounds.min.z,
zMax: bounds.max.z,
zGen(zopt) {
let { zMin, zMax, zIndexes } = zopt;
if (laserSliceSingle) {
indices = [ laserSliceHeight ];
} else if (laserSliceHeight) {
for (let z = zMin + laserSliceHeight / 2; z < zMax; z += laserSliceHeight) {
indices.push(z);
}
indices;
} else {
for (let i = 1; i < zIndexes.length; i++) {
indices.push((zIndexes[i-1] + zIndexes[i]) / 2);
}
// discard layers too
if (laserSliceHeightMin) {
let last;
indices = indices.filter(v => {
let ok = true;
if (last !== undefined && Math.abs(v - last) < laserSliceHeightMin) {
ok = false;
} else {
last = v;
}
return ok;
});
}
}
return indices;
},
onupdate(v) {
onupdate(v);
}
}).then(output => {
let slices = widget.slices = output.slices.map(data => {
let { z, lines, groups } = data;
let tops = POLY.nest(groups);
let slice = newSlice(z).addTops(tops);
slice.index = indices.indexOf(z);
let offsets = slice.offset = offset ?
POLY.offset(tops, offset, {z: slice.z, miter: 2 / offset}) : tops;
slice.output().setLayer("layer", { line: 0x888800 }).addPolys(tops);
slice.output().setLayer("cut", { line: color }).addPolys(offsets);
onupdate(0.80 + (index/slices.length) * 0.20);
return slice;
});
ondone();
}, function(update) {
onupdate(0.0 + update * 0.80)
});
};

View file

@ -10,7 +10,6 @@
UTIL = BASE.util,
SLA = KIRI.driver.SLA,
FDM = KIRI.driver.FDM.share,
SLICER = KIRI.slicer,
tracker = UTIL.pwait,
newTop = KIRI.newTop,
newSlice = KIRI.newSlice,
@ -78,13 +77,13 @@
let height = process.slaSlice || 0.05;
async function onSliceDone(slices) {
// hold onto last (empty) slice
let last = slices[slices.length-1];
// remove empty slices
slices = widget.slices = slices.filter(slice => slice.tops.length);
if (!process.slaOpenTop && !process.xray) {
// re-add last empty slice for open top
slices.push(last);
// re-add last empty slice for closed top
let cap = newSlice(bounds.max.z + height);
cap.index = slices.last().index + 1;
slices.push(cap);
}
// prepend raft layers to slices array
if (process.slaSupportEnable && process.slaSupportLayers) {
@ -209,18 +208,31 @@
doRender(widget);
}
SLICER.sliceWidget(widget, {
height: height,
add: !process.slaOpenTop,
union: controller.healMesh,
concurrent: isConcurrent,
let bounds = widget.getBoundingBox();
let points = widget.getPoints();
BASE.slice(points, {
indices: process.indices || process.xray,
union: controller.healMesh,
debug: process.xray,
xray: process.xray
}, function(slices) {
xray: process.xray,
zMin: bounds.min.z + height / 2,
zMax: bounds.max.z,
zInc: height,
// slicer function (worker local or minion distributed)
slicer(z, points, opts) {
return (isConcurrent ? KIRI.minions.sliceZ : BASE.sliceZ)(z, points, opts);
},
onupdate(v) {
return onupdate(0.0 + v * 0.25);
}
}).then(output => {
let slices = widget.slices = output.slices.map(data => {
let { z, lines, groups } = data;
let tops = POLY.nest(groups);
return newSlice(z).addTops(tops);
});
onSliceDone(slices).then(ondone);
}, function(update) {
return onupdate(0.0 + update * 0.25);
});
};

View file

@ -17,9 +17,29 @@
registerDecoder: registerDecoder,
allocFloat32Array: allocFloat32Array,
encodePointArray,
decodePointArray
decodePointArray,
toCodable
};
function toCodable(object) {
let o = {};
for (let [key, val] of Object.entries(object)) {
switch (typeof val) {
case 'function':
break;
case 'object':
if (Array.isArray(val)) {
val = val.map(v => toCodable(v));
} else {
val = toCodable(val);
}
default:
o[key] = val;
}
}
return o;
}
function allocFloat32Array(arg) {
if (arg.byteLength) {
// already a float array

View file

@ -249,11 +249,11 @@
};
const devel = {
xray: (layers) => {
xray: (layers, raw) => {
let proc = API.conf.get().process;
let size = proc.sliceHeight || proc.slaSlice || 1;
layers = Array.isArray(layers) ? layers : [ layers ];
proc.xray = layers.map(l => l * size + size / 2);
proc.xray = layers.map(l => raw ? l : l * size + size / 2);
API.function.slice();
}
};

View file

@ -10,7 +10,8 @@ let BASE = self.base,
clib = self.ClipperLib,
ctyp = clib.ClipType,
ptyp = clib.PolyType,
cfil = clib.PolyFillType;
cfil = clib.PolyFillType,
name = "unknown";
// catch clipper alerts and convert to console messages
self.alert = function(o) {
@ -27,12 +28,20 @@ function reply(msg, direct) {
self.postMessage(msg, direct);
}
function log() {
console.log(`[${name}]`, ...arguments);
}
const funcs = {
label(data, seq) {
name = data.name;
},
config: data => {
if (data.base) {
Object.assign(BASE.config, data.base);
} else {
console.log({invalid: data});
log({invalid: data});
}
},
@ -85,21 +94,23 @@ const funcs = {
reply({ seq, clips });
},
sliceBucket: (data, seq) => {
let { points, slices, options } = data;
sliceZ: (data, seq) => {
let { z, points, options } = data;
let i = 0, p = 0, realp = new Array(points.length / 3);
while (i < points.length) {
realp[p++] = BASE.newPoint(points[i++], points[i++], points[i++]);
realp[p++] = BASE.newPoint(points[i++], points[i++], points[i++]).round(3);
}
let output = [];
for (let params of slices) {
let rec = KIRI.slicer.sliceZ(params.z, realp, options, params);
output.push({
params,
data: { tops: rec.tops, clip: rec.clip }
});
}
reply({ seq, output: CODEC.encode(output) });
BASE.sliceZ(z, realp, {
...options,
each(out) { output.push(out) }
}).then(() => {
for (let rec of output) {
// lines do not pass codec properly (for now)
delete rec.lines;
}
reply({ seq, output: CODEC.encode(output) });
});
},
wasm: data => {

View file

@ -1,972 +0,0 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
"use strict";
/**
* Slicing engine used by FDM, Laser, and SLA
*/
(function() {
if (self.kiri.slicer) return;
self.kiri.slicer = {
slice,
sliceZ,
sliceWidget,
connectLines,
createSlice
};
let KIRI = self.kiri,
BASE = self.base,
CONF = BASE.config,
UTIL = BASE.util,
POLY = BASE.polygons,
time = UTIL.time,
tracker = UTIL.pwait,
newSlice = KIRI.newSlice,
newOrderedLine = BASE.newOrderedLine,
beltfact = Math.cos(Math.PI/4);
/**
* Convenience method. Gets a Widget's points and calls slice()
*
* @param {Widget} widget
* @param {Object} options
* @param {Function} ondone callback when slicing complete
* @param {Function} onupdate callback on incremental updates
*/
function sliceWidget(widget, options, ondone, onupdate) {
slice(widget.getPoints(), widget.getBoundingBox(), options, ondone, onupdate);
}
/**
* Given an array of points as triples, a bounding box and a set of
* slicing controls, emit an array of Slice objects to the ondone()
* function. onupdate() will be called with two parameters (% completion
* and an optional message) so that the UI can report progress to the user.
*
* @param {Array} points vertex array
* @param {Bounds} bounds bounding box for points
* @param {Object} options slicing parameters
* @param {Function} ondone callback when slicing done
* @param {Function} onupdate callback to report slicing progress
*/
function slice(points, bounds, options, ondone, onupdate) {
let useFlats = options.flats,
isBelt = options.isBelt || false,
zPress = options.zPress || 0, // lower z values less than zPress (flaten bottoms)
zCut = options.zCut || 0, // cut bottom off model below bed/belt
xray = options.xray,
ox = 0,
oy = 0;
// support moving parts below bed to "cut" them in Z
// and/or flatten part bottoms belowa a given thresold
if (zCut || zPress) {
for (let p of points) {
if (!p._z) {
p._z = p.z;
if (zPress) {
if (isBelt) {
let zb = (p.z - p.y) * beltfact;
if (zb > 0 && zb <= zPress) {
p.y += zb * beltfact;
p.z -= zb * beltfact;
}
} else {
if (p.z <= zPress) p.z = 0;
}
}
if (zCut && !isBelt) {
p.z -= zCut;
}
}
}
}
let zMin = options.zmin || options.firstHeight || Math.floor(bounds.min.z),
zMax = options.zmax || Math.ceil(bounds.max.z),
zInc = options.height,
zIncMin = options.minHeight,
zIncFirst = options.firstHeight || zInc,
zOff = true ? zInc / 2 : 0,
zHeights = [], // heights for zIndexes in adaptive mode
zIndexes = [], // auto-detected z slicing offsets (laser/cam)
zOrdered = [], // ordered list of Z indexes
zThick = [], // ordered list of Z slice thickness (laser)
zList = {}, // map count of z index points for adaptive slicing
zFlat = {}, // map area of z index flat areas (cam)
zLines = {}, // map count of z index lines
zScale, // bucket span in z units
timeStart = time(),
zSum = 0.0,
buckets = [],
i, j = 0, k, p1, p2, p3, px,
CPRO = KIRI.driver.CAM.process,
useAssembly = options.useAssembly,
concurrent = options.concurrent ? KIRI.minions.concurrent : 0;
if (options.add) {
zMax += zInc;
}
function countZ(z) {
z = UTIL.round(z,5);
zList[z] = (zList[z] || 0) + 1;
}
// gather z-index stats
// these are used for auto-slicing in laser
// and to flats detection in CAM mode
for (i = 0; i < points.length;) {
p1 = points[i++];
p2 = points[i++];
p3 = points[i++];
// used to calculate buckets
zSum += (Math.abs(p1.z - p2.z) + Math.abs(p2.z - p3.z) + Math.abs(p3.z - p1.z));
// laser auto-detect z slice points
if (zInc === 0 || zIncMin) {
countZ(p1.z);
countZ(p2.z);
countZ(p3.z);
}
// use co-flat and co-line detection to adjust slice Z
if (p1.z === p2.z && p2.z === p3.z && p1.z > bounds.min.z) {
// detect zFlat faces to avoid slicing directly on them
let zkey = p1.z.toFixed(5),
area = Math.abs(UTIL.area2(p1,p2,p3)) / 2;
if (!zFlat[zkey]) {
zFlat[zkey] = area;
} else {
zFlat[zkey] += area;
}
} else if (true || options.trace) {
// detect zLines (curved region tops/bottoms)
// mark these layers for ball and v mill tracing
if (p1.z === p2.z && p1.z > bounds.min.z) {
let zkey = p1.z.toFixed(5);
let zval = zLines[zkey];
zLines[zkey] = (zval || 0) + 1;
}
if (p2.z === p3.z && p2.z > bounds.min.z) {
let zkey = p2.z.toFixed(5);
let zval = zLines[zkey];
zLines[zkey] = (zval || 0) + 1;
}
if (p3.z === p1.z && p3.z > bounds.min.z) {
let zkey = p3.z.toFixed(5);
let zval = zLines[zkey];
zLines[zkey] = (zval || 0) + 1;
}
}
}
/** short-circuit for microscopic and invalid objects */
if (zMax == 0 || zSum == 0 || points.length == 0) {
return ondone([]);
}
/**
* bucket polygons into z-bounded groups (inside or crossing)
* to reduce the search space in complex models
*/
let bucketCount = Math.max(1, Math.ceil(zMax / (zSum / points.length)) - 1);
if (concurrent > 1) {
if (bucketCount < concurrent) {
bucketCount = concurrent;
}
}
bucketCount = Math.min(bucketCount, 100);
zScale = 1 / (zMax / bucketCount);
if (bucketCount > 1) {
// create empty buckets
for (i = 0; i < bucketCount + 1; i++) {
buckets.push({ points: [], slices: [] });
}
// copy triples into all matching z-buckets
for (i = 0; i < points.length;) {
p1 = points[i++];
p2 = points[i++];
p3 = points[i++];
let zm = Math.min(p1.z, p2.z, p3.z),
zM = Math.max(p1.z, p2.z, p3.z),
bm = Math.floor(zm * zScale),
bM = Math.ceil(zM * zScale);
if (bm < 0) bm = 0;
for (j = bm; j < bM; j++) {
buckets[j].points.push(p1);
buckets[j].points.push(p2);
buckets[j].points.push(p3);
}
}
} else {
buckets.push({ points, slices: [] });
}
// we need Z ordered list for laser auto or adaptive fdm slicing
if (zInc === 0 || zIncMin) {
for (let key in zList) {
if (!zList.hasOwnProperty(key)) continue;
zOrdered.push(parseFloat(key));
}
zOrdered.sort(function(a,b) { return a - b});
}
if (options.indices) {
zIndexes = options.indices;
zHeights = zIndexes.map(v => options.height);
} else if (useFlats) {
zIndexes.appendAll(zOrdered);
} else if (options.single) {
// usually for laser single slice
zIndexes.push(zMin + zInc);
} else if (zInc === 0) {
// use Z indices in auto slice mode for laser
// find unique z-index offsets for slicing
let zl = zOrdered
// if zIncMin also present, then merge adjacent
// slices less than that value
if (zIncMin) {
let last = undefined;
zl = zl.filter(v => {
if (last !== undefined && v - last < zIncMin) {
return false;
}
last = v;
return true;
});
}
for (i = 0; i < zl.length - 1; i++) {
zIndexes.push((zl[i] + zl[i+1]) / 2);
zThick.push(zl[i+1] - zl[i]);
}
} else if (zIncMin) {
// console.log('adaptive slicing', zIncMin, ':', zInc, 'from', zMin, 'to', zMax);
// FDM adaptive slicing
let zPos = zIncFirst,
zOI = 0,
zDelta,
zDivMin,
zDivMax,
zStep,
nextZ,
lzp = zPos;
// first slice is fixed
zHeights.push(zIncFirst);
zIndexes.push(zIncFirst / 2);
// console.log({zIncFirst, zOrdered})
while (zPos < zMax && zOI < zOrdered.length) {
nextZ = zOrdered[zOI++];
if (zPos >= nextZ) {
// console.log('skip',{zPos},'>=',{nextZ});
continue;
}
zDelta = nextZ - zPos;
if (zDelta < zIncMin) {
// console.log('skip',{zDelta},'<',{zIncMin});
continue;
}
zDivMin = Math.floor(zDelta / zIncMin);
zDivMax = Math.floor(zDelta / zInc);
if (zDivMax && zDivMax <= zDivMin) {
if (zDelta % zInc > 0.01) zDivMax++;
zStep = zDelta / zDivMax;
// console.log(`--- zDivMax <= zDivMin ---`, zStep, zDelta % zInc)
} else {
zStep = zDelta;
}
// console.log({nextZ, zPos, zDelta, zStep, zDivMin, zDivMax})
while (zPos < nextZ) {
zHeights.push(zStep);
zIndexes.push(zPos + zStep / 2);
zPos += zStep;
// console.log({D: zPos - lzp, zPos})
// lzp = zPos;
}
}
} else {
// console.log('fixed slicing', zInc, 'from', zMin, 'to', zMax);
// FDM fixed slicing
if (options.firstHeight) {
zIndexes.push(options.firstHeight / 2);
zHeights.push(options.firstHeight);
zMin = options.firstHeight;
}
for (i = zMin + zOff; i < zMax; i += zInc) {
zIndexes.push(i);
zHeights.push(zInc);
}
}
// create buckets data structure
for (let i = 0; i < zIndexes.length; i++) {
let ik = zIndexes[i].toFixed(5),
onFlat = false,
onLine = false;
// ensure no slice through horizontal lines or planes
if (zFlat[ik]) onFlat = true;
if (zLines[ik]) onLine = true;
if (!useFlats && (onFlat || onLine)) {
zIndexes[i] -= -0.001;
}
bucketZ(i, zIndexes[i], zHeights[i], onFlat, onLine, zThick[i]);
onupdate((i / zIndexes.length) * 0.1);
}
// create slices from each bucketed region
sliceBuckets().then(slices => {
slices = slices.sort((a,b) => a.index - b.index);
// connect slices into linked list for island/bridge projections
for (i=1; i<slices.length; i++) {
slices[i-1].up = slices[i];
slices[i].down = slices[i-1];
}
slices.slice_time = time() - timeStart;
// pass Slices array back to ondone function
ondone(slices);
});
function bucketZ(index, z, height, thick) {
buckets[Math.floor(z * zScale)].slices.push({
index, z, height, thick, total: zIndexes.length
});
}
async function sliceBuckets() {
let output = [];
if (concurrent) {
let promises = buckets.map(
bucket => KIRI.minions.sliceBucket(bucket, options, output)
);
await tracker(promises, (i,t,d) => {
onupdate(0.1 + (i / t) * 0.9);
});
} else {
let count = 0;
for (let bucket of buckets) {
for (let params of bucket.slices) {
output.push(createSlice(
params,
sliceZ(params.z, bucket.points, options, params),
options
));
onupdate(0.1 + (count++ / zIndexes.length) * 0.9);
}
}
}
return output;
}
}
function createSlice(params, data, options = {}) {
let { index, z, height, thick } = params;
let { lines, groups, tops, clip } = data;
let slice = newSlice(z).addTops(tops);
slice.height = height;
slice.index = index;
slice.thick = thick;
slice.clips = clip || slice.topSimples();
// when debugging individual layers, attach lines and groups
if (options.xray) {
slice.lines = lines;
slice.groups = groups;
slice.xray = options.xray;
}
return slice;
}
/** ***** SLICING FUNCTIONS ***** */
/**
* given a point, append to the correct
* 'where' objec tarray (on, over or under)
*
* @param {Point} p
* @param {number} z offset
* @param {Obejct} where
*/
function checkUnderOverOn(p, z, where) {
let delta = p.z - z;
if (Math.abs(delta) < CONF.precision_slice_z) { // on
where.on.push(p);
} else if (delta < 0) { // under
where.under.push(p);
} else { // over
where.over.push(p);
}
}
/**
* Given a point over and under a z offset, calculate
* and return the intersection point on that z plane
*
* @param {Point} over
* @param {Point} under
* @param {number} z offset
* @returns {Point} intersection point
*/
function intersectPoints(over, under, z) {
let ip = [];
for (let i = 0; i < over.length; i++) {
for (let j = 0; j < under.length; j++) {
ip.push(over[i].intersectZ(under[j], z));
}
}
return ip;
}
/**
* Ensure points are unique with a cache/key algorithm
*/
function getCachedPoint(phash, p) {
let cached = phash[p.key];
if (!cached) {
phash[p.key] = p;
return p;
}
return cached;
}
/**
* Given two points and hints about their edges,
* return a new Line object with points sorted
* lexicographically by key. This allows for future
* line de-duplication and joins.
*
* @param {Object} phash
* @param {Point} p1
* @param {Point} p2
* @param {boolean} [coplanar]
* @param {boolean} [edge]
* @returns {Line}
*/
function makeZLine(phash, p1, p2, coplanar, edge) {
p1 = getCachedPoint(phash, p1);
p2 = getCachedPoint(phash, p2);
let line = newOrderedLine(p1,p2);
line.coplanar = coplanar || false;
line.edge = edge || false;
return line;
}
/**
* process a single z-slice on a single mesh and
* add to slices array
*
* @param {number} z
* @param {number} [height] optional real height (fdm)
*/
function sliceZ(z, points, options = {}, params = {}) {
let phash = {},
lines = [],
p1, p2, p3;
// iterate over matching buckets for this z offset
for (let i = 0; i < points.length; ) {
p1 = points[i++];
p2 = points[i++];
p3 = points[i++];
let where = {under: [], over: [], on: []};
checkUnderOverOn(p1, z, where);
checkUnderOverOn(p2, z, where);
checkUnderOverOn(p3, z, where);
if (where.under.length === 3 || where.over.length === 3) {
// does not intersect (all 3 above or below)
} else if (where.on.length === 2) {
// one side of triangle is on the Z plane and 3rd is below
// drop lines with 3rd above because that leads to ambiguities
// with complex nested polygons on flat surface
if (where.under.length === 1) {
lines.push(makeZLine(phash, where.on[0], where.on[1], false, true));
}
} else if (where.on.length === 3) {
// triangle is coplanar with Z
// we drop these because this face is attached to 3 others
// that will satisfy the if above (line) with 2 points
} else if (where.under.length === 0 || where.over.length === 0) {
// does not intersect but one point is on the slice Z plane
} else {
// compute two point intersections and construct line
let line = intersectPoints(where.over, where.under, z);
if (line.length < 2 && where.on.length === 1) {
line.push(where.on[0]);
}
if (line.length === 2) {
lines.push(makeZLine(phash, line[0], line[1]));
} else {
console.log({msg: "invalid ips", line: line, where: where});
}
}
}
if (lines.length == 0 && options.noEmpty) {
return;
}
// de-dup and group lines
lines = removeDuplicateLines(lines);
let groups = connectLines(lines, z, {
debug: options.debug,
union: options.union
});
// simplistic healing of bad meshes
if (options.union) {
groups = POLY.flatten(POLY.union(POLY.nest(groups), 0.1, true), null, true);
}
let tops = POLY.nest(groups);
let data = { lines, groups, tops };
// look for driver-specific slice post-processor
if (options.mode) {
let fn = KIRI.driver[options.mode].slicePost;
if (fn) {
fn(data, options, params);
}
}
return data;
}
/**
* Given an array of input lines (line soup), find the path through
* joining line ends that encompasses the greatest area without self
* interesection. Eliminate used points and repeat. Unjoined lines
* are permitted and handled after all other cases are handled.
*
* @param {Line[]} input
* @param {number} [index]
* @returns {Array}
*/
function connectLines(input, z, opt = {}) {
let { debug, union } = opt;
// map points to all other points they're connected to
let CONF = BASE.config,
pmap = {},
points = [],
output = [],
connect = [],
search = 1,
nextMod = 1,
emitted = 0,
forks = false,
frays = false,
bridge = CONF.bridgeLineGapDistance,
bridgeMax = CONF.bridgeLineGapDistanceMax,
p1, p2, gl;
function cachedPoint(p) {
let cp = pmap[p.key];
if (cp) return cp;
points.push(p);
pmap[p.key] = p;
return p;
}
function addConnected(p1, p2) {
if (!p1.group) p1.group = [ p2 ];
else p1.group.push(p2);
}
function perimeter(array) {
if (!array.perimeter) {
array.perimeter = BASE.newPolygon().addPoints(array).perimeter();
}
return array.perimeter;
}
/**
* follow points through connected lines to form candidate output paths
*/
function findNextPath(point, current, branches, depth = 1) {
let path = [];
if (current) {
current.push(path);
}
for (;;) {
// prevent point re-use
point.del = true;
// add point to path
path.push(point);
let links = point.group.filter(p => !p.del);
// no need to recurse at the start
if (links.length === 2 && depth === 1) {
point = links[0];
// if (debug) console.log({start_mid: point, depth});
continue;
}
// if fork in the road, follow all paths to their end
// and find the longest path
let root = !current, nc;
if (links.length > 1) {
// if (debug) console.log('fork!', {links: links.length, depth, root});
if (root) {
current = [ path ];
branches = [ ];
}
for (let p of links) {
branches.push(nc = current.slice());
let rpath = findNextPath(p, nc, branches, depth + 1);
// allow point re-use in other path searches
for (let p of rpath) p.del = false;
}
// flatten and sort in ascending perimeter
let flat = branches.map(b => b.flat()).sort((a,b) => {
return perimeter(b) - perimeter(a);
});
let npath = flat[0];
if (debug) console.log({
root,
branches: branches.slice(),
flat, path, npath
});
if (root) {
for (let p of npath) p.del = true;
return npath;
} else {
return path;
}
// return root ? npath : path;
} else {
// choose next (unused) point
point = links[0];
}
// hit an open end or branch
if (!point || point.del) {
return path;
}
}
throw "invalid state";
}
// emit a polygon if it can be cleaned and still have 2 or more points
function emit(poly) {
emitted += poly.length;
poly = poly.clean();
if (poly.length > 2 || true) output.push(poly);
if (debug) console.log('xray',poly);
}
// given an array of paths, emit longest to shortest
// eliminating points from the paths as they are emitted
// shorter paths any point eliminated are eliminated as candidates.
function emitPath(path) {
let closed = path[0].group.indexOf(path.peek()) >= 0;
if (closed && path.length > 2) {
if (debug) console.log({ closed: path.length, path });
emit(BASE.newPolygon().addPoints(path));
} else if (path.length > 1) {
let gap = path[0].distTo2D(path.peek()).round(4);
if (debug) console.log({ open: path.length, gap, path });
connect.push(path);
}
}
// create point map, unique point list and point group arrays
input.forEach(function(line) {
p1 = cachedPoint(line.p1.round(3));
p2 = cachedPoint(line.p2.round(3));
addConnected(p1,p2);
addConnected(p2,p1);
});
// console.log({points, forks: points.filter(p => p.group.length !== 2)});
// for each unused point, find the longest non-intersecting path
for (let point of points) {
gl = point.group.length;
forks = forks || gl > 2;
frays = frays || gl < 2;
}
if (debug && (forks || frays)) console.log({forks, frays});
// process paths starting with forks
if (forks) {
if (debug) console.log('process forks');
for (let point of points) {
// must not have been used and be a dangling end
if (!point.del && point.group.length > 2) {
let path = findNextPath(point);
if (path) emitPath(path);
}
} }
// process paths with dangling endpoints
if (frays) {
if (debug) console.log('process frays');
for (let point of points) {
// must not have been used and be a dangling end
if (!point.del && point.group.length === 1) {
let path = findNextPath(point);
if (path) emitPath(path);
}
} }
// process normal paths
if (debug) console.log('process mids');
for (let point of points) {
// must not have been used and be a dangling end
if (!point.del) {
let path = findNextPath(point);
if (path) emitPath(path);
}
}
if (debug) console.log({
points,
emitted,
used: points.filter(p => p.del),
free: points.filter(p => !p.del),
});
if (debug && connect.length) console.log({connect});
if (debug) connect = connect.map(a => a.slice());
// progressively connect open polygons within a bridge distance
let iter = 1000;
let mingap;
if (true) do {
mingap = Infinity;
outer: for (let i=0; i<connect.length; i++) {
if (!bridge) {
emit(BASE.newPolygon().addPoints(root).setOpen());
continue;
}
// rollup root with arrays after until no more ends match
inner: while (true) {
let root = connect[i];
if (root.delete) break;
let rfirst = root[0],
rlast = root.peek(),
dist = rfirst.distToSq2D(rlast),
closest = { dist };
for (let j=i+1; j<connect.length; j++) {
let next = connect[j];
if (next.delete) continue;
let nfirst = next[0];
let nlast = next.peek();
// test last to next first
dist = rlast.distToSq2D(nfirst);
mingap = Math.min(mingap, dist);
if (dist < closest.dist && dist <= bridge) {
closest = { dist, next }
}
// test last to next last
dist = rlast.distToSq2D(nlast);
mingap = Math.min(mingap, dist);
if (dist < closest.dist && dist <= bridge) {
closest = { dist, next, reverse: next };
}
// test first to next first
dist = rfirst.distToSq2D(nfirst);
mingap = Math.min(mingap, dist);
if (dist < closest.dist && dist <= bridge) {
closest = { dist, next, reverse: root };
}
// test last to next last
dist = rfirst.distToSq2D(nlast);
mingap = Math.min(mingap, dist);
if (dist < closest.dist && dist <= bridge) {
closest = { dist, next, swap: j };
}
}
let { next, reverse, swap } = closest;
if (next && closest.dist < bridge) {
if (debug) console.log({
rollup: root.slice(),
next: next.slice(),
reverse,
swap
});
if (reverse) {
reverse.reverse();
}
if (swap) {
next.appendAll(root);
connect[i] = next;
connect[swap] = root;
root.delete = true;
next.merged = true;
} else {
root.appendAll(next);
next.delete = true;
root.merged = true;
}
} else {
break inner;
}
}
}
bridge = mingap < Infinity ? Math.max(mingap + 0.01, bridge + 0.1) : bridge + 0.1;
if (debug) console.log({iter, bridge, mingap, bridgeMax});
} while (iter-- > 0 && bridge && bridge < bridgeMax && mingap < bridgeMax);
if (debug) console.log({ remain: connect.filter(c => !c.delete) });
for (let array of connect) {
if (array.delete) continue;
let first = array[0];
let last = array.peek();
let dist = first.distToSq2D(last);
if (debug) console.log({
dist: dist.round(4),
merged: array.merged || false,
array
});
if (dist <= bridge) {
// tail meets head (close)
emit(BASE.newPolygon().addPoints(array));
} else {
// tail meets head (far)
emit(BASE.newPolygon().addPoints(array)
// .setOpen()
);
}
}
if (debug) console.log({ emitted });
if (debug && emitted < points.length) console.log({ leftovers:points.length - emitted });
return output;
}
/**
* eliminate duplicate lines and interior-only lines (coplanar)
*
* lines are sorted using lexicographic point keys such that
* they are comparable even if their points are reversed. hinting
* for deletion, co-planar and suspect shared edge is detectable at
* this time.
*
* @param {Line[]} lines
* @returns {Line[]}
*/
function removeDuplicateLines(lines) {
let output = [],
tmplines = [],
points = [],
pmap = {};
function cachePoint(p) {
let cp = pmap[p.key];
if (cp) return cp;
points.push(p);
pmap[p.key] = p;
return p;
}
function addLinesToPoint(point, line) {
cachePoint(point);
if (!point.group) point.group = [ line ];
else point.group.push(line);
}
// mark duplicates for deletion preserving edges
lines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = !l1.edge;
l2.del = !l2.edge;
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// associate points with their lines, cull deleted
for (let line of lines) {
if (!line.del) {
tmplines.push(line);
addLinesToPoint(line.p1, line);
addLinesToPoint(line.p2, line);
}
}
// merge collinear lines
for (let point of points) {
// only merge when point connects to exactly one other point
if (point.group.length != 2) {
continue;
}
let l1 = point.group[0],
l2 = point.group[1];
if (l1.isCollinear(l2)) {
l1.del = true;
l2.del = true;
// find new endpoints that are not shared point
let p1 = l1.p1 != point ? l1.p1 : l1.p2,
p2 = l2.p1 != point ? l2.p1 : l2.p2,
newline = BASE.newOrderedLine(p1,p2);
// remove deleted lines from associated points
p1.group.remove(l1);
p1.group.remove(l2);
p2.group.remove(l1);
p2.group.remove(l2);
// associate new line with points
p1.group.push(newline);
p2.group.push(newline);
// add new line to lines array
newline.edge = l1.edge || l2.edge;
tmplines.push(newline);
}
}
// mark duplicates for deletion
// but preserve one if it's an edge
tmplines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = true;
l2.del = !l2.edge;
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// create new line array culling deleted
for (let line of tmplines) {
if (!line.del) {
output.push(line);
line.p1.group = null;
line.p2.group = null;
}
}
return output;
}
})();

View file

@ -6,6 +6,7 @@ let BASE = self.base,
KIRI = self.kiri,
UTIL = BASE.util,
POLY = BASE.polygons,
CODEC = KIRI.codec,
time = UTIL.time,
qtpi = Math.cos(Math.PI/4),
debug = self.debug === true,
@ -46,6 +47,10 @@ if (concurrent) {
let _ = debug ? '_' : '';
let minion = new Worker(`/code/kiri_pool.js?${_}${self.kiri.version}`);
minion.onmessage = minhandler;
minion.postMessage({
cmd: "label",
name: `#${i}`
});
minions.push(minion);
}
console.log(`kiri | init pool | ${gapp.version || "rogue"} | ${concurrent + 1}`);
@ -66,7 +71,7 @@ KIRI.minions = {
let running = 0;
let union = [];
let receiver = function(data) {
let polys = KIRI.codec.decode(data.union);
let polys = CODEC.decode(data.union);
union.appendAll(polys);
if (--running === 0) {
resolve(POLY.union(union, minarea, true));
@ -77,7 +82,7 @@ KIRI.minions = {
minwork.queue({
cmd: "union",
minarea,
polys: KIRI.codec.encode(polys.slice(i, i + polyper))
polys: CODEC.encode(polys.slice(i, i + polyper))
}, receiver);
}
});
@ -91,7 +96,7 @@ KIRI.minions = {
}
minwork.queue({
cmd: "fill",
polys: KIRI.codec.encode(polys),
polys: CODEC.encode(polys),
angle, spacing, minLen, maxLen
}, data => {
let arr = data.fill;
@ -118,7 +123,7 @@ KIRI.minions = {
lines: lines.map(a => a.map(p => p.toClipper())),
z: slice.z
}, data => {
let polys = KIRI.codec.decode(data.clips);
let polys = CODEC.decode(data.clips);
for (let top of slice.tops) {
for (let poly of polys) {
if (poly.isInside(top.poly)) {
@ -131,12 +136,12 @@ KIRI.minions = {
});
},
sliceBucket: function(bucket, options, output) {
sliceZ: function(z, points, options) {
return new Promise((resolve, reject) => {
if (concurrent < 2) {
reject("concurrent slice unavaiable");
}
let { points, slices } = bucket;
let { each } = options;
let i = 0, floatP = new Float32Array(points.length * 3);
for (let p of points) {
floatP[i++] = p.x;
@ -144,15 +149,16 @@ KIRI.minions = {
floatP[i++] = p.z;
}
minwork.queue({
cmd: "sliceBucket",
cmd: "sliceZ",
z,
points: floatP,
slices,
options
options: CODEC.toCodable(options)
}, data => {
let recs = KIRI.codec.decode(data.output);
for (let rec of recs) {
let { params, data } = rec;
output.push(KIRI.slicer.createSlice(params, data));
let recs = CODEC.decode(data.output);
if (each) {
for (let rec of recs) {
each(rec);
}
}
resolve(recs);
}, [ floatP.buffer ]);
@ -429,7 +435,7 @@ KIRI.worker = {
const state = { zeros: [] };
const emit = { progress, message };
if (layer) {
emit.layer = KIRI.codec.encode(layer, state)
emit.layer = CODEC.encode(layer, state)
}
send.data(emit);
});
@ -444,7 +450,7 @@ KIRI.worker = {
send.done({
done: true,
// output: KIRI.codec.encode(layers, state),
// output: CODEC.encode(layers, state),
minSpeed,
maxSpeed
}, state.zeros);
@ -513,7 +519,7 @@ KIRI.worker = {
const layers = KIRI.driver.FDM.prepareRender(done.output, progress => {
send.data({ progress: 0.25 + progress * 0.75 });
}, { thin: thin || print.belt, flat, tools });
send.done({parsed: KIRI.codec.encode(layers), maxSpeed, minSpeed});
send.done({parsed: CODEC.encode(layers), maxSpeed, minSpeed});
}, {
fdm: mode === 'FDM',
belt: device.bedBelt
@ -531,7 +537,7 @@ KIRI.worker = {
const layers = KIRI.driver.FDM.prepareRender(parsed, progress => {
send.data({ progress });
}, { thin: true });
send.done({parsed: KIRI.codec.encode(layers)});
send.done({parsed: CODEC.encode(layers)});
},
config: function(data, send) {