improve infill density calculations
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2 changed files with 5 additions and 5 deletions
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@ -329,7 +329,7 @@
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let spaceMult = slice.index === 0 ? process.firstLayerLineMult || 1 : 1;
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let isBottom = slice.index < process.sliceBottomLayers;
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let isTop = slice.index > slices.length - process.sliceTopLayers - 1;
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let isDense = range.sliceFillSparse > 0.98;
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let isDense = range.sliceFillSparse > 0.995;
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let isSolid = (isBottom || ((isTop || isDense) && !vaseMode)) && !isSynth;
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let solidWidth = isSolid ? range.sliceFillWidth || 1 : 0;
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if (solidWidth) {
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