loops are now set in ranges much more intuitively
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8 changed files with 59 additions and 22 deletions
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@ -1802,7 +1802,8 @@
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fdmSep: UC.newBlank({class:"pop-sep", modes:FDM}),
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outputPeelGuard: UC.newInput(LANG.ag_peel_s, {title:LANG.ag_peel_l, convert:UC.toInt, modes:FDM, comma:true, show:isBelt}),
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gcodePauseLayers: UC.newInput(LANG.ag_paws_s, {title:LANG.ag_paws_l, modes:FDM, comma:true, show:isNotBelt}),
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outputLoopLayers: UC.newInput(LANG.ag_loop_s, {title:LANG.ag_loop_l, modes:FDM, comma:true, show:isBelt}),
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// outputLoopLayers: UC.newInput(LANG.ag_loop_s, {title:LANG.ag_loop_l, modes:FDM, comma:true, show:isBelt}),
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outputLoops: UC.newInput(LANG.ag_loop_s, {title:LANG.ag_loop_l, convert:UC.toInt, bound:UC.bound(0,1000), modes:FDM, show:isBelt}),
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outputLayerRetract: UC.newBoolean(LANG.ad_lret_s, onBooleanClick, {title:LANG.ad_lret_l, modes:FDM}),
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outputPurgeTower: UC.newBoolean(LANG.ad_purg_s, onBooleanClick, {title:LANG.ad_purg_l, modes:FDM, show:isMultiHead}),
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