fix widget cloning

This commit is contained in:
Stewart Allen 2026-01-08 20:18:56 -05:00
commit 9f74b8439a

View file

@ -237,6 +237,8 @@ class Widget {
]);
mesh.renderOrder = 1;
// geometry.computeVertexNormals();
// Clear existing groups (e.g., from cloned geometry) before adding new one
geometry.clearGroups();
geometry.addGroup(0, Infinity, 0);
// mesh.castShadow = true;
// mesh.receiveShadow = true;