clone bounds to prevent altering cached object during platform bounds computation
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2 changed files with 1 additions and 2 deletions
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@ -1683,7 +1683,6 @@ function updateStock() {
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const { x, y, z, center } = stock;
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UI.func.animate.classList.add('disabled');
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if (x && y && z) {
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UI.func.animate.classList.remove('disabled');
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if (!camStock) {
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