debugging indexed geometry

This commit is contained in:
Stewart Allen 2022-01-04 01:11:13 -05:00
commit 9b77c837e3
5 changed files with 63 additions and 41 deletions

View file

@ -89,6 +89,11 @@ mesh.group = class MeshGroup extends mesh.object {
return this;
}
// update(oldmesh, newmesh) {
// this.group.remove(oldmesh);
// this.group.add(newmesh);
// }
// center objects to group bounds
// dependent on first being added to world/scene
centerModels() {