add raw vertex input in devel mode. stub in slice connect shadow test for performance over plain face union

This commit is contained in:
Stewart Allen 2022-05-03 09:02:09 -04:00
commit 9454eeb287
7 changed files with 55 additions and 10 deletions

View file

@ -264,6 +264,23 @@ let model = {
};
let add = {
input() {
api.modal.dialog({
title: "vertices",
body: [ h.div({ class: "addact" }, [
h.textarea({ value: '', size: 5, id: "genvrt" }),
h.button({ _: "create", onclick() {
const vert = (api.modal.bound.genvrt.value)
.split(',').map(v => parseFloat(v)).toFloat32();
const nmdl = new mesh.model({ file: "input", mesh: vert });
const ngrp = group.new([ nmdl ]);
api.modal.hide();
} })
]) ]
});
api.modal.bound.genvrt.focus();
},
cube() {
const box = new THREE.BoxGeometry(1,1,1).toNonIndexed();
const vert = box.attributes.position.array;
@ -290,7 +307,7 @@ let add = {
} else {
api.modal.dialog({
title: "cylinder",
body: [ h.div({ class: "cylinder" }, [
body: [ h.div({ class: "addact" }, [
h.label('facets'),
h.input({ value: opt.facets || 30, size: 5, id: "gencyl" }),
h.button({ _: "create", onclick() {