remove 'experimental' preference

This commit is contained in:
Stewart Allen 2024-05-19 23:39:12 -04:00
commit 8967a3bd76
10 changed files with 19 additions and 26 deletions

View file

@ -434,7 +434,6 @@ class OpRough extends CamOp {
let { settings, widget } = state;
let { process, controller } = settings;
let danger = controller.danger;
let easeDown = process.camEaseDown;
let cutdir = process.camConventional;
let depthFirst = process.camDepthFirst && !state.isIndexed;
@ -498,7 +497,7 @@ class OpRough extends CamOp {
}
if (depthFirst) {
let ease = danger && op.down && easeDown ? op.down : 0;
let ease = op.down && easeDown ? op.down : 0;
let ins = depthData.map(a => a.filter(p => !isNeg(p.depth)));
let itops = ins.map(level => {
return POLY.nest(level.filter(poly => poly.depth === 0).clone());
@ -718,7 +717,6 @@ class OpOutline extends CamOp {
let { settings, widget } = state;
let { process, controller } = settings;
let danger = controller.danger;
let easeDown = process.camEaseDown;
let toolDiam = this.toolDiam;
let cutdir = process.camConventional;
@ -769,7 +767,7 @@ class OpOutline extends CamOp {
.sort((a,b) => { return a.area() - b.area() })[0]
.average();
// experimental start of ease down
let ease = danger && op.down && easeDown ? op.down : 0;
let ease = op.down && easeDown ? op.down : 0;
printPoint = depthOutlinePath(printPoint, 0, flatLevels, toolDiam, polyEmit, false, ease);
printPoint = depthOutlinePath(printPoint, 0, flatLevels, toolDiam, polyEmit, true, ease);
}