add separate first layer extrusion multiplier
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4a89526a02
commit
8914b900b2
3 changed files with 15 additions and 8 deletions
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@ -492,13 +492,20 @@ var gs_kiri_print = exports;
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finishSpeed = opt.speed || process.outputFinishrate,
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firstShellSpeed = process.firstLayerRate,
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firstFillSpeed = process.firstLayerFillRate,
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firstPrintMult = process.firstLayerPrintMult,
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printSpeed = opt.speed || (firstLayer ? firstShellSpeed : process.outputFeedrate),
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fillSpeed = opt.speed || opt.fillSpeed || (firstLayer ? firstFillSpeed || firstShellSpeed : process.outputFeedrate),
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moveSpeed = process.outputSeekrate,
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outerFirst = process.outputOuterFirst,
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origin = startPoint.add(offset),
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z = slice.z;
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// apply first layer extrusion multipliers
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if (firstLayer) {
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fillMult *= firstPrintMult;
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shellMult *= firstPrintMult;
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sparseMult *= firstPrintMult;
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}
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function retract() {
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if (preout.length) preout.last().retract = true;
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}
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@ -647,12 +654,11 @@ var gs_kiri_print = exports;
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next = array[i];
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if (!next) continue;
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poly = fnp ? fnp(next) : next;
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if (outerFirst && newTop && poly.depth !== 0) continue;
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find = poly.findClosestPointTo(startPoint);
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order.push({
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i: i,
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n: next,
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d: find.distance - (poly.depth * thinWall * (outerFirst?0:1)),
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d: find.distance - (poly.depth * thinWall),
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});
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}
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newTop = false;
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