allow widgets off platform to be dragged back on while still preventing new moves off platform

This commit is contained in:
Stewart Allen 2020-11-20 10:32:58 -05:00
commit 82421c11cc
3 changed files with 33 additions and 8 deletions

View file

@ -1896,18 +1896,26 @@
if (delta && UI.freeLayout.checked) {
let set = settings();
let dev = set.device;
let bound = set.bounds;
let bound = set.bounds_sel;
let width = dev.bedWidth/2;
let depth = dev.bedDepth/2;
if (bound.min.x + delta.x <= -width) return;
if (bound.min.y + delta.y <= -depth) return;
if (bound.max.x + delta.x >= width) return;
if (bound.max.y + delta.y >= depth) return;
let isout = (
bound.min.x <= -width ||
bound.min.y <= -depth ||
bound.max.x >= width ||
bound.max.y >= depth
);
if (!isout) {
if (bound.min.x + delta.x <= -width) return;
if (bound.min.y + delta.y <= -depth) return;
if (bound.max.x + delta.x >= width) return;
if (bound.max.y + delta.y >= depth) return;
}
API.selection.for_widgets(function(widget) {
widget.move(delta.x, delta.y, 0);
API.event.emit('widget.move', {widget, delta});
});
// platform.update_stock();
API.selection.update_bounds();
API.event.emit('selection.drag', delta);
} else {
return API.selection.meshes().length > 0;