change thin render slice colors for dark mode
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2 changed files with 30 additions and 15 deletions
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@ -74,7 +74,7 @@ base.slicePost.FDM = function(data, options) {
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};
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/**
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* may run in minion or worker context. performes shell offsetting
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* may run in minion or worker context. performs shell offsetting
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* including thin wall detection when enabled
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*/
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FDM.doTopShells = function(z, top, count, offset1, offsetN, fillOffset, opt = {}) {
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