remove decal option, persist and make outline option configurable
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6 changed files with 13 additions and 89 deletions
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@ -17,7 +17,6 @@ const asPoints = false;
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// tint points below z=0 with red
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function add_red_neg_z(material) {
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material.onBeforeCompile = (shader) => {
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console.log({ OBC: shader });
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shader.vertexShader = shader.vertexShader.replace(
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`#include <worldpos_vertex>`,
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`
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