merge manifold into csg

This commit is contained in:
Stewart Allen 2022-10-24 23:25:58 -04:00
commit 7daeaaba91
7 changed files with 141 additions and 126 deletions

View file

@ -119,10 +119,10 @@
# Mesh:Tool
* add undo/redo
* click to repair normals based on a known good (selected) face
* send to Kiri:Moto workspace (or update model vertices in place)
* better z snap using just vertexes from face intersected
* add section view. local clip. raycast skip points above plane
* add isolate op = separate bodies
* add decimate op = face reduction
* add flatten/crush op: for z bottoms (or surfaces?)
* allow setting model/group origin for scale/rotate