merge manifold into csg

This commit is contained in:
Stewart Allen 2022-10-24 23:25:58 -04:00
commit 7daeaaba91
7 changed files with 141 additions and 126 deletions

View file

@ -119,10 +119,10 @@
# Mesh:Tool
* add undo/redo
* click to repair normals based on a known good (selected) face
* send to Kiri:Moto workspace (or update model vertices in place)
* better z snap using just vertexes from face intersected
* add section view. local clip. raycast skip points above plane
* add isolate op = separate bodies
* add decimate op = face reduction
* add flatten/crush op: for z bottoms (or surfaces?)
* allow setting model/group origin for scale/rotate

View file

@ -2,6 +2,10 @@
Full docs @ https://docs.grid.space/projects/kiri-moto
# Release 3.7
* replace jscad/modeling with Manifold project for faster mesh boolean
# Release 3.6 (2022-10-22)

View file

@ -1,114 +0,0 @@
/** Copyright Stewart Allen -- All Rights Reserved */
"use strict";
const testing = false;
// dep: ext.manifold
gapp.register("add.manifold", [], (root, exports) => {
Module.onRuntimeInitialized = () => {
Module.setup();
if (testing) {
// let c = Module.cube([1,1,1], true);
let c = Module.sphere(10, 100);
let l = 1000;
let cm = c.getMesh();
let md = c.getMeshDirect();
console.log({ c, cm, md });
console.time('getMesh');
for (let i=0; i<l; i++) c.getMesh();
console.timeEnd('getMesh');
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) c.getMeshDirect({ mode: 0 });
console.timeEnd(`getMeshDirect`);
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) c.getMeshDirect({ mode: 1 });
console.timeEnd(`getMeshDirect`);
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) c.getMeshDirect({ mode: 2 });
console.timeEnd(`getMeshDirect`);
}
};
function indexVertices(pos) {
mesh.log(`indexing ${pos.length/3} vertices`);
let ipos = 0;
const index = [];
const vertices = [];
const cache = {};
const temp = { x: 0, y: 0, z: 0 };
for (let i=0, length = pos.length; i<length; ) {
temp.x = pos[i++];
temp.y = pos[i++];
temp.z = pos[i++];
let key = [
((temp.x * 100000) | 0),
((temp.y * 100000) | 0),
((temp.z * 100000) | 0)
].join('');
let ip = cache[key];
if (ip >= 0) {
index.push(ip);
} else {
index.push(ipos);
cache[key] = (ipos++);
vertices.push(temp.x, temp.y, temp.z);
}
}
return { index, vertices };
}
function pos2mesh(pos) {
const { index, vertices } = indexVertices(pos);
const mesh = {
vertPos: new Module.Vector_vec3(),
triVerts: new Module.Vector_ivec3(),
vertNormal: new Module.Vector_vec3(),
halfedgeTangent: new Module.Vector_vec4()
};
for (let i = 0, l = vertices.length; i < l; ) {
mesh.vertPos.push_back({
x: vertices[i++],
y: vertices[i++],
z: vertices[i++]
});
}
for (let i = 0, l = index.length; i < l; ) {
mesh.triVerts.push_back([ index[i++], index[i++], index[i++] ]);
}
return mesh;
}
function mesh2pos(mesh) {
const { vertPos, triVerts } = mesh;
const vertices = new Float32Array(triVerts.length * 9);
for (let i = 0, t = 0, l = triVerts.length; t < l; t++) {
let tri = triVerts[t];
let vert = vertPos[tri[0]]; // X
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
vert = vertPos[tri[1]]; // Y
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
vert = vertPos[tri[2]]; // Z
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
}
return vertices;
}
exports({
indexVertices,
pos2mesh,
mesh2pos
});
});

View file

@ -3,7 +3,7 @@
"use strict";
// dep: geo.base
// dep: add.manifold
// dep: ext.manifold
gapp.register("geo.csg", [], (root, exports) => {
const { base } = root;
@ -16,10 +16,14 @@ const CSG = {
mesh.log(`manifold.union ${arguments.length} meshes`);
const args = [...arguments].map(a => new Module.Manifold(a));
const result = Module.union(...args);
const output = result.getMesh();
const output = result.getMesh({ mode: 2 });
const errors = [ ...args, result ].map(m => m.status().value);
for (let m of [ ...args, result ]) {
m.delete();
}
if (errors.reduce((a,b) => a+b)) {
throw `${errors}`;
}
return output;
},
@ -29,7 +33,7 @@ const CSG = {
mesh.log(`manifold.subtract ${arguments.length} meshes`);
const args = [...arguments].map(a => new Module.Manifold(a));
const result = Module.difference(...args);
const output = result.getMesh();
const output = result.getMesh({ mode: 2 });
for (let m of [ ...args, result ]) {
m.delete();
}
@ -41,23 +45,137 @@ const CSG = {
mesh.log(`manifold.intersect ${arguments.length} meshes`);
const args = [...arguments].map(a => new Module.Manifold(a));
const result = Module.intersection(...args);
const output = result.getMesh();
const output = result.getMesh({ mode: 2 });
for (let m of [ ...args, result ]) {
m.delete();
}
return output;
},
toPositionArray(geom) {
return add.manifold.mesh2pos(geom);
toPositionArray(mesh) {
const { vertPos, triVerts, vertex, index } = mesh;
if (vertex) {
return vertex;
}
const vertices = new Float32Array(triVerts.length * 9);
for (let i = 0, t = 0, l = triVerts.length; t < l; t++) {
let tri = triVerts[t];
let vert = vertPos[tri[0]]; // X
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
vert = vertPos[tri[1]]; // Y
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
vert = vertPos[tri[2]]; // Z
vertices[i++] = vert[0];
vertices[i++] = vert[1];
vertices[i++] = vert[2];
}
return vertices;
},
fromPositionArray(array) {
return add.manifold.pos2mesh(array);
fromPositionArray(pos) {
const { index, vertices } = indexVertices(pos);
const mesh = {
vertPos: new Module.Vector_vec3(),
triVerts: new Module.Vector_ivec3(),
vertNormal: new Module.Vector_vec3(),
halfedgeTangent: new Module.Vector_vec4()
};
for (let i = 0, l = vertices.length; i < l; ) {
mesh.vertPos.push_back({
x: vertices[i++],
y: vertices[i++],
z: vertices[i++]
});
}
for (let i = 0, l = index.length; i < l; ) {
mesh.triVerts.push_back([ index[i++], index[i++], index[i++] ]);
}
return mesh;
}
};
function indexVertices(pos) {
mesh.log(`indexing ${pos.length/3} vertices`);
let ipos = 0;
const index = [];
const vertices = [];
const cache = {};
const temp = { x: 0, y: 0, z: 0 };
for (let i=0, length = pos.length; i<length; ) {
temp.x = pos[i++];
temp.y = pos[i++];
temp.z = pos[i++];
let key = [
((temp.x * 100000) | 0),
((temp.y * 100000) | 0),
((temp.z * 100000) | 0)
].join('');
let ip = cache[key];
if (ip >= 0) {
index.push(ip);
} else {
index.push(ipos);
cache[key] = (ipos++);
vertices.push(temp.x, temp.y, temp.z);
}
}
return { index, vertices };
}
function pos2mesh(pos) {
}
Module.onRuntimeInitialized = () => {
Module.setup();
if (false) {
let c = Module.cube([1,1,1], true);
console.log({
c,
cm: c.getMesh(),
cm0: c.getMesh({ normal: false, mode: 0 }),
cm1: c.getMesh({ normal: false, mode: 1 }),
cm2: c.getMesh({ normal: false, mode: 2 }),
cmn0: c.getMesh({ normal: true, mode: 0 }),
cmn1: c.getMesh({ normal: true, mode: 1 }),
cmn2: c.getMesh({ normal: true, mode: 2 })
});
let l = 5000;
let s = Module.sphere(10, 100);
let sm = s.getMesh();
console.log({
s,
sm,
md0: s.getMesh({ mode: 0 }),
md1: s.getMesh({ mode: 1 }),
md2: s.getMesh({ mode: 2 }),
});
console.time('getMesh');
for (let i=0; i<l; i++) s.getMesh();
console.timeEnd('getMesh');
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) s.getMesh({ mode: 0 });
console.timeEnd(`getMeshDirect`);
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) s.getMesh({ mode: 1 });
console.timeEnd(`getMeshDirect`);
console.time(`getMeshDirect`);
for (let i=0; i<l; i++) s.getMesh({ mode: 2 });
console.timeEnd(`getMeshDirect`);
}
};
gapp.overlay(base, {
CSG
});

View file

@ -404,6 +404,11 @@ const tool = {
mesh: data
})]).promote();
api.selection.set([group]);
})
.catch(error => {
api.log.emit(`union error: ${error}`);
})
.finally(() => {
api.log.emit('union complete').unpin();
});
},

View file

@ -126,11 +126,11 @@ const log = api.log = {
lines: 20, // max log lines before forced-age out
emit(msg) {
emit() {
let { age, data, lines, render } = log;
let now = Date.now();
data.push({
text: `${dbug.since()} | ${msg}`,
text: `${dbug.since()} | ${[...arguments].join(' ')}`,
time: now
});
if (api.isDebug) {

View file

@ -84,7 +84,9 @@ const dispatch = exports({
send.done(data);
}
} catch (error) {
console.trace(error.stack);
if (error.stack) {
console.trace(error.stack);
}
send.error(error.toString());
// dispatch.send({ data: {error: error.toString()}, done: true });
}