fix nested trace elements when clearing (poly area bug), fix shadowZ poly union, fix hidden cam animate

This commit is contained in:
Stewart Allen 2025-07-12 14:09:35 -04:00
commit 7d3b210ed9
8 changed files with 35 additions and 12 deletions

View file

@ -801,7 +801,7 @@ export function computeShadowAt(widget, z, ztop) {
.add(a[2].x, a[2].y, a[2].z);
});
polys = POLY.union(polys, 0.001, true);
polys = POLY.union(polys, 0, true);
return polys;
}