fix nested trace elements when clearing (poly area bug), fix shadowZ poly union, fix hidden cam animate

This commit is contained in:
Stewart Allen 2025-07-12 14:09:35 -04:00
commit 7d3b210ed9
8 changed files with 35 additions and 12 deletions

View file

@ -177,7 +177,7 @@ export function prepEach(widget, settings, print, firstPoint, update) {
}
feedRate = feed || feedRate || plunge;
plungeRate = Math.min(feedRate || plunge, plunge || plungeRate || feedRate);
console.log({ setTool: toolID, feed, plunge, plungeRate });
// console.log({ setTool: toolID, feed, plunge, plungeRate });
}
function setLasering(bool, power = 0) {