checkpoint kiri module migration work

This commit is contained in:
Stewart Allen 2025-07-04 22:18:18 -04:00
commit 7d22cc1029
201 changed files with 41262 additions and 85 deletions

View file

@ -519,6 +519,98 @@ export function shapeToPath(shape, points, closed) {
return {index, faces};
}
/**
* Generate a list of points approximating a circular arc.
* @param {Point} start - the starting point of the arc.
* @param {Point} end - the ending point of the arc.
* @param {number} [arcdivs= 24] - the number of lines to use to represent PI radians
* @param {number} opts.radius - the radius of the arc. If undefined, will use the
* start and end points to infer the radius.
* @param {boolean} opts.clockwise - whether the arc is clockwise or counter-clockwise.
* generating the points.
*
* @return {Array<Point>} an array of points representing the arc.
*/
export function arcToPath (start, end, arcdivs=24, opts) {
let { clockwise, center, radius } = opts;
// @type {Point}
if (end.x === undefined && end.x === undefined && center === undefined) {
// bambu generates loop z or wipe loop arcs in place
// console.log({ skip_empty_arc: rec });
return;
}
if (center) {
// center = center.add(start);
center.r = center.distTo2D(start);
} else if (radius !== undefined) {
let pd = { x: end.x - start.x, y: end.y - start.y }; //position delta
let dst = Math.sqrt(pd.x * pd.x + pd.y * pd.y) / 2; // distance
let pr2;
if (Math.abs(dst - radius) < 0.001) {
// center point radius
pr2 = { x: (end.x + start.x) / 2, y: (end.y + start.y) / 2};
} else {
// triangulate
pr2 = base.util.center2pr(start, end, radius, clockwise);
}
center.x = pr2.x;
center.y = pr2.y;
center.r = radius;
} else {
console.log({malfomed_arc: {radius,center, clockwise, start, end}});
}
//deltas
let dx = start.x - end.x;
let dy = start.y - end.y;
let dz = start.z - end.z;
// line angles
let a1 = Math.atan2(center.y - start.y, center.x - start.x) + Math.PI;
let a2 = Math.atan2(center.y - end.y, center.x - end.x) + Math.PI;
let ad = base.util.thetaDiff(a1, a2, clockwise); // angle difference in radians
let samePoint = Math.abs(ad) < 0.001
let ofFull = Math.abs(ad)/(2*Math.PI);
let steps = samePoint? arcdivs : Math.max(Math.floor( arcdivs * ofFull),4);
let step = (samePoint? (Math.PI*2) : ad) / steps;
let numPoints = steps/ step;
let zStart = start.z;
let zStep = dz / numPoints;
let rot = a1 + step;
//unused deltas
let da = Math.abs(a1 - a2);
let dd = Math.sqrt(dx * dx + dy * dy);
// LOG({index, da, dd, first: pos, last: rec, center, a1, a2, ad, step, steps, rot, line});
// G0G1(false, [`X${center.x}`, `Y${center.y}`, `E1`]);
// under 1 degree arc and 5mm, convert to straight line
// if (da < 0.005 && dd < 5) {
// G0G1(false, [`X${end.x}`, `Y${end.y}`, `E1`]);
// return ;
// }
let arr = [] // point accumulator
for (let i=0; i<=steps-2; i++) {
if (isNaN(center.r) || isNaN(center.x) || isNaN(center.y)) {
console.log({malfomed_arc: {radius, clockwise, start, end}});
}
arr.push(newPoint(
center.x + Math.cos(rot) * center.r,
center.y + Math.sin(rot) * center.r,
zStart,
));
zStart += zStep;
rot += step;
}
// console.log(arr,start,end);
return arr
}
export class FloatPacker {
constructor(size, factor) {
this.size = size;

View file

@ -1,9 +1,10 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { THREE } from '../ext/three.js';
const { Vector3 } = THREE;
import { util, config, key } from './base.js';
import { newLine } from './line.js';
import { newSlope } from './slope.js';
const { Vector3 } = THREE;
export class Point {
constructor(x = 0, y = 0, z = 0, key) {
@ -122,11 +123,11 @@ export class Point {
}
slopeTo(p) {
return base.newSlope(this, p);
return newSlope(this, p);
}
lineTo(p, k) {
return base.newLine(this, p, k);
return newLine(this, p, k);
}
isNear(p, dist) {
@ -292,7 +293,7 @@ export class Point {
np2 = newPoint(p2.x - oy, p2.y + ox, p2.z, key.NONE);
np1.op = p1;
np2.op = p2;
return base.newLine(np1, np2, key.NONE);
return newLine(np1, np2, key.NONE);
}
offset(x, y, z) {

View file

@ -2,10 +2,9 @@
"use strict";
import { config } from './base.js';
import { newPoint } from '../geo/point.js';
const { config } = base;
/**
* converts a geometry point array into a kiri point array
* with optional decimation

View file

@ -4,9 +4,8 @@
import { base, config, util } from './base.js';
import { ClipperLib } from '../ext/clip2.esm.js';
import { THREE } from '../ext/three.js';
import { newBounds } from './bounds.js';
import { newPoint } from './point.js';
import { newPoint, pointFromClipper } from './point.js';
import { polygons } from './polygons.js';
import { earcut } from '../geo/base.js';
@ -2044,7 +2043,7 @@ export class Polygon {
return res.map(array => {
let poly = newPolygon();
for (let pt of array) {
poly.push(base.pointFromClipper(pt, z));
poly.push(pointFromClipper(pt, z));
}
return poly;
});
@ -2374,7 +2373,7 @@ export function fromClipperPath(path, z) {
l = path.length;
while (i < l) {
// poly.push(newPoint(null,null,z,null,path[i++]));
poly.push(base.pointFromClipper(path[i++], z));
poly.push(pointFromClipper(path[i++], z));
}
return poly;
}

View file

@ -5,6 +5,7 @@
import { base, util, paths, config } from './base.js';
import { newPoint, pointFromClipper } from './point.js';
import { newPolygon } from './polygon.js';
import { newSlope } from './slope.js';
import { ClipperLib } from '../ext/clip2.esm.js';
const { sqr, numOrDefault } = util;
@ -598,7 +599,7 @@ export function offset(polys, dist, opts = {}) {
let open = opts.open ? polys.filter(p => p.open) : [];
if (open.length) {
open = open.map(p => paths.pointsToPath(p.points, dist, true));
open = open.map(p => base.newPolygon().setOpen().addPoints(p.right));
open = open.map(p => newPolygon().setOpen().addPoints(p.right));
}
// do not use clipper to offset open lines
@ -763,7 +764,7 @@ export function fillArea(polys, angle, spacing, output, minLen, maxLen) {
while (angle > 90) angle -= 180;
// X,Y ray slope derived from angle
raySlope = base.newSlope(0,0,
raySlope = newSlope(0,0,
Math.cos(angle * DEG2RAD) * spacing,
Math.sin(angle * DEG2RAD) * spacing
);
@ -835,8 +836,8 @@ export function fillArea(polys, angle, spacing, output, minLen, maxLen) {
if (minlen && plen < minlen) continue;
if (maxlen && plen > maxlen) continue;
}
let p1 = base.pointFromClipper(poly.m_polygon[0], zpos);
let p2 = base.pointFromClipper(poly.m_polygon[1], zpos);
let p1 = pointFromClipper(poly.m_polygon[0], zpos);
let p2 = pointFromClipper(poly.m_polygon[1], zpos);
let od = rayint.origin.distToLineNew(p1,p2) / spacing;
lines.push([p1, p2, od]);
}