add preliminary obj file import support
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parent
b17c09cb9a
commit
78c5c43e16
3 changed files with 35 additions and 221 deletions
3
app.js
3
app.js
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@ -244,6 +244,7 @@ const script = {
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"moto/ctrl",
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"moto/pack",
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"moto/space",
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"moto/load-obj",
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"moto/load-stl",
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"moto/db",
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"kiri/ui",
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@ -367,6 +368,7 @@ const script = {
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"geo/polygon",
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"geo/polygons",
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"moto/kv",
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"moto/load-obj",
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"moto/load-stl",
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"kiri/conf",
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"kiri/client",
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@ -400,6 +402,7 @@ const script = {
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"moto/ajax",
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"moto/ctrl",
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"moto/space",
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"moto/load-obj",
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"moto/load-stl",
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"moto/db",
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"moto/ui",
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@ -2432,6 +2432,7 @@ console.log/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
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lower = files[i].name.toLowerCase(),
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israw = lower.indexOf(".raw") > 0 || lower.indexOf('.') < 0,
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isstl = lower.indexOf(".stl") > 0,
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isobj = lower.indexOf(".obj") > 0,
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issvg = lower.indexOf(".svg") > 0,
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ispng = lower.indexOf(".png") > 0,
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isjpg = lower.indexOf(".jpg") > 0,
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@ -2447,10 +2448,18 @@ console.log/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
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if (API.feature.on_add_stl) {
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API.feature.on_add_stl(e.target.result, file);
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} else {
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let scale = unitScale();
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platform.add(
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newWidget(undefined,group)
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.loadVertices(new MOTO.STL().parse(e.target.result,scale))
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.loadVertices(new MOTO.STL().parse(e.target.result,unitScale()))
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.saveToCatalog(e.target.file.name)
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);
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}
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} else if (isobj) {
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let objs = MOTO.OBJ.parse(e.target.result);
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for (let obj of objs) {
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platform.add(
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newWidget(undefined,group)
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.loadVertices(obj.toFloat32(),unitScale())
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.saveToCatalog(e.target.file.name)
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);
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}
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@ -1,9 +1,3 @@
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/**
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* adapted from THREE.OBJLoader example
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*
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* https://en.wikipedia.org/wiki/Wavefront_.obj_file
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*/
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'use strict';
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(function() {
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@ -17,225 +11,33 @@
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/**
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* @param {String} text
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* @returns {Array}
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* @returns {Array} vertex face array
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*/
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function parse(text) {
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let object,
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objects = [],
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geometry,
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material;
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let lines = text.split('\n').map(l => l.trim());
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let verts = [];
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let faces = [];
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function parseVertexIndex(value) {
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let index = parseInt(value);
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return (index >= 0 ? index - 1 : index + vertices.length / 3) * 3;
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}
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function parseNormalIndex(value) {
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let index = parseInt(value);
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return (index >= 0 ? index - 1 : index + normals.length / 3) * 3;
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}
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function parseUVIndex(value) {
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let index = parseInt(value);
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return (index >= 0 ? index - 1 : index + uvs.length / 2) * 2;
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}
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function addVertex(a, b, c) {
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geometry.vertices.push(
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vertices[a], vertices[a + 1], vertices[a + 2],
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vertices[b], vertices[b + 1], vertices[b + 2],
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vertices[c], vertices[c + 1], vertices[c + 2]
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);
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}
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function addNormal(a, b, c) {
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geometry.normals.push(
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normals[a], normals[a + 1], normals[a + 2],
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normals[b], normals[b + 1], normals[b + 2],
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normals[c], normals[c + 1], normals[c + 2]
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);
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}
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function addUV(a, b, c) {
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geometry.uvs.push(
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uvs[a], uvs[a + 1],
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uvs[b], uvs[b + 1],
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uvs[c], uvs[c + 1]
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);
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}
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function addFace(a, b, c, d, ua, ub, uc, ud, na, nb, nc, nd) {
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let ia = parseVertexIndex(a);
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let ib = parseVertexIndex(b);
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let ic = parseVertexIndex(c);
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let id;
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if (d === undefined) {
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addVertex(ia, ib, ic);
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} else {
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id = parseVertexIndex(d);
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addVertex(ia, ib, id);
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addVertex(ib, ic, id);
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}
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if (ua !== undefined) {
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ia = parseUVIndex(ua);
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ib = parseUVIndex(ub);
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ic = parseUVIndex(uc);
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if (d === undefined) {
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addUV(ia, ib, ic);
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} else {
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id = parseUVIndex(ud);
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addUV(ia, ib, id);
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addUV(ib, ic, id);
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}
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}
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if (na !== undefined) {
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ia = parseNormalIndex(na);
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ib = parseNormalIndex(nb);
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ic = parseNormalIndex(nc);
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if (d === undefined) {
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addNormal(ia, ib, ic);
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} else {
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id = parseNormalIndex(nd);
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addNormal(ia, ib, id);
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addNormal(ib, ic, id);
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}
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for (let line of lines) {
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let toks = line.split(' ');
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switch (toks.shift()) {
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case 'v':
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verts.push(toks.map(v => parseFloat(v)));
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break;
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case 'f':
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let tok = toks.map(f => parseInt(f.split('/')[0]));
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faces.appendAll(verts[tok[0]-1]);
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faces.appendAll(verts[tok[1]-1]);
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faces.appendAll(verts[tok[2]-1]);
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break;
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case 'g':
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case 'o':
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break;
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}
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}
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// create mesh if no objects in text
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if (/^o /gm.test(text) === false) {
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geometry = {
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vertices: [],
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normals: [],
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uvs: []
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};
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object = {
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name: '',
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geometry: geometry
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};
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objects.push(object);
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}
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let vertices = [],
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normals = [],
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uvs = [],
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// v float float float
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vertex_pattern = /v(+[\d|\.|\+|\-|e|E]+)(+[\d|\.|\+|\-|e|E]+)(+[\d|\.|\+|\-|e|E]+)/,
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// vn float float float
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normal_pattern = /vn(+[\d|\.|\+|\-|e|E]+)(+[\d|\.|\+|\-|e|E]+)(+[\d|\.|\+|\-|e|E]+)/,
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// vt float float
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uv_pattern = /vt(+[\d|\.|\+|\-|e|E]+)(+[\d|\.|\+|\-|e|E]+)/,
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// f vertex vertex vertex ...
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face_pattern1 = /f(+-?\d+)(+-?\d+)(+-?\d+)(+-?\d+)?/,
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// f vertex/uv vertex/uv vertex/uv ...
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face_pattern2 = /f(+(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+))?/,
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// f vertex/uv/normal vertex/uv/normal vertex/uv/normal ...
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face_pattern3 = /f(+(-?\d+)\/(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+)\/(-?\d+))(+(-?\d+)\/(-?\d+)\/(-?\d+))?/,
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// f vertex//normal vertex//normal vertex//normal ...
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face_pattern4 = /f(+(-?\d+)\/\/(-?\d+))(+(-?\d+)\/\/(-?\d+))(+(-?\d+)\/\/(-?\d+))(+(-?\d+)\/\/(-?\d+))?/,
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// split text into lines
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lines = text.split('\n');
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for (let i = 0; i < lines.length; i++) {
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let line = lines[i];
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line = line.trim();
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let result;
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if (line.length === 0 || line.charAt(0) === '#') {
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continue;
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} else if ((result = vertex_pattern.exec(line)) !== null) {
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// ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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vertices.push(
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parseFloat(result[1]),
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parseFloat(result[2]),
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parseFloat(result[3])
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);
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} else if ((result = normal_pattern.exec(line)) !== null) {
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// ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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normals.push(
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parseFloat(result[1]),
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parseFloat(result[2]),
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parseFloat(result[3])
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);
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} else if ((result = uv_pattern.exec(line)) !== null) {
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// ["vt 0.1 0.2", "0.1", "0.2"]
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uvs.push(
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parseFloat(result[1]),
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parseFloat(result[2])
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);
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} else if ((result = face_pattern1.exec(line)) !== null) {
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// ["f 1 2 3", "1", "2", "3", undefined]
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addFace(
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result[1], result[2], result[3], result[4]
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);
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} else if ((result = face_pattern2.exec(line)) !== null) {
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// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined]
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addFace(
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result[2], result[5], result[8], result[11],
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result[3], result[6], result[9], result[12]
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);
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} else if ((result = face_pattern3.exec(line)) !== null) {
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// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined]
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addFace(
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result[2], result[6], result[10], result[14],
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result[3], result[7], result[11], result[15],
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result[4], result[8], result[12], result[16]
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);
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} else if ((result = face_pattern4.exec(line)) !== null) {
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// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined]
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addFace(
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result[2], result[5], result[8], result[11],
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undefined, undefined, undefined, undefined,
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result[3], result[6], result[9], result[12]
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);
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} else if (/^o /.test(line)) {
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geometry = {
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vertices: [],
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normals: [],
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uvs: []
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};
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object = {
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name: line.substring(2).trim(),
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geometry: geometry
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};
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objects.push(object)
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} else if (/^g /.test(line)) {
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// group
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} else if (/^usemtl /.test(line)) {
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// material
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material.name = line.substring(7).trim();
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} else if (/^mtllib /.test(line)) {
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// mtl file
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} else if (/^s /.test(line)) {
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// smooth shading
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} else {
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// unhandled
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}
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}
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objects.forEach(function(object) {
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object.geometry.vertices = new Float32Array(object.geometry.vertices);
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object.geometry.normals = new Float32Array(object.geometry.normals);
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object.geometry.uvs = new Float32Array(object.geometry.uvs);
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});
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return objects;
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return [ faces ];
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}
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})();
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