fix recentering

This commit is contained in:
Stewart Allen 2025-06-16 00:18:44 -04:00
commit 77e4d39431
6 changed files with 27 additions and 46 deletions

View file

@ -11,6 +11,7 @@ import { api } from '../mesh/api.js';
import { space } from '../moto/space.js';
import { broker } from '../moto/broker.js';
import { $, $d, h, estop } from '../moto/webui.js';
import { handles } from '../mesh/handles.js';
import { client as motoClient } from '../moto/client.js';
import { split as meshSplit } from '../mesh/split.js';
import { model as meshModel, materials } from '../mesh/model.js';

View file

@ -324,7 +324,7 @@ const pattern = {
let models = selection.models();
let [ cx, cy ] = center;
for (let model of models) {
let pos = model.world_bounds.mid;
let pos = model.bounds.mid;
let stepr = (Math.PI * 2) / count;
let modnu = [ model ];
for (let i=1; i<count; i++) {

View file

@ -36,7 +36,7 @@ class MeshGroup extends meshObject {
get bounds() {
let box3 = new Box3();
for (let model of this.models) {
box3.union(model.world_bounds);
box3.union(model.bounds);
}
return box3;
}

View file

@ -114,12 +114,16 @@ class MeshModel extends meshObject {
return this.mesh;
}
get bounds() {
get geo_bounds() {
return this.geometry.boundingBox.clone();
}
get world_bounds() {
return this.bounds.translate(this.position());
get bounds() {
// console.log('bounds',
// this.geometry.boundingBox.clone(),
// this.position().clone()
// );
return this.geometry.boundingBox.clone().translate(this.position());
}
get positions() {
@ -220,13 +224,15 @@ class MeshModel extends meshObject {
// moves mesh object center to target
centerTo(to) {
this.log('model-centerto', to);
let { mid } = this.bounds;
let abs = this.world_bounds.mid;
this.translate(
-mid.x + (abs.x - to.x),
-mid.y + (abs.y - to.y),
-mid.z + (abs.z - to.z),
);
let geo = this.geo_bounds;
let { mid } = this.bounds.translate({
x: -to.x,
y: -to.y,
z: -to.z
});
// this.translate(-geo.mid.x, -geo.mid.y, -geo.mid.z);
// this.translate(mid.x, mid.y, mid.z);
this.translate(-geo.mid.x+mid.x, -geo.mid.y+mid.y, -geo.mid.z+mid.z);
this.position(to.x, to.y, to.z);
return this;
}

View file

@ -28,7 +28,7 @@ class MeshObject {
}
log() {
// api.log.emit(this.id, this.type, ...arguments);
api.log.emit(this.id, this.type, ...arguments);
}
get type() {
@ -104,20 +104,15 @@ class MeshObject {
}
floor() {
let b = this.bounds;
return this.move(0, 0, -b.min.z);
return this.move(0, 0, -this.bounds.min.z);
}
center() {
throw "center() requires implementation";
let b = this.bounds;
return this.move(-b.mid.x, -b.mid.y, -b.mid.z);
}
centerXY() {
throw "centerXY() requires implementation";
let b = this.bounds;
return this.move(-b.mid.x, -b.mid.y, 0);
}
move() {

View file

@ -64,8 +64,7 @@ const util = {
}
},
// @param object {THREE.Object3D | THREE.Object3D[] | MeshObject | MeshObject[]}
// @returns bounds modified for moto.space
// @param object {MeshObject | MeshObject[]}
bounds(object) {
// console.log({ bounds: object });
let box = new Box3();
@ -76,29 +75,9 @@ const util = {
} else if (object) {
box.union(object.bounds);
}
let bnd = {
min: {
x: box.min.x,
y: box.min.y,
z: box.min.z
},
max: {
x: box.max.x,
y: box.max.y,
z: box.max.z
}
};
bnd.size = bnd.dim = {
x: bnd.max.x - bnd.min.x,
y: bnd.max.y - bnd.min.y,
z: bnd.max.z - bnd.min.z
};
bnd.center = bnd.mid = {
x: (bnd.max.x + bnd.min.x) / 2,
y: -(bnd.max.y + bnd.min.y) / 2,
z: (bnd.max.z + bnd.min.z) / 2
};
return bnd;
box.size = box.dim;
box.center = box.mid;
return box;
},
// extract object fields into an array with optional rounding