fix recentering

This commit is contained in:
Stewart Allen 2025-06-16 00:18:44 -04:00
commit 77e4d39431
6 changed files with 27 additions and 46 deletions

View file

@ -114,12 +114,16 @@ class MeshModel extends meshObject {
return this.mesh;
}
get bounds() {
get geo_bounds() {
return this.geometry.boundingBox.clone();
}
get world_bounds() {
return this.bounds.translate(this.position());
get bounds() {
// console.log('bounds',
// this.geometry.boundingBox.clone(),
// this.position().clone()
// );
return this.geometry.boundingBox.clone().translate(this.position());
}
get positions() {
@ -220,13 +224,15 @@ class MeshModel extends meshObject {
// moves mesh object center to target
centerTo(to) {
this.log('model-centerto', to);
let { mid } = this.bounds;
let abs = this.world_bounds.mid;
this.translate(
-mid.x + (abs.x - to.x),
-mid.y + (abs.y - to.y),
-mid.z + (abs.z - to.z),
);
let geo = this.geo_bounds;
let { mid } = this.bounds.translate({
x: -to.x,
y: -to.y,
z: -to.z
});
// this.translate(-geo.mid.x, -geo.mid.y, -geo.mid.z);
// this.translate(mid.x, mid.y, mid.z);
this.translate(-geo.mid.x+mid.x, -geo.mid.y+mid.y, -geo.mid.z+mid.z);
this.position(to.x, to.y, to.z);
return this;
}