fixes #201 implicit beltAnchor when using engine
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2 changed files with 5 additions and 3 deletions
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@ -409,7 +409,7 @@
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}
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// array of added top.fill_sparse arrays
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let adds = [];
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let anchorlen = process.beltAnchor * beltfact;
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let anchorlen = (process.beltAnchor || process.firstLayerBeltLead) * beltfact;
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while (anchorlen && start && anchorlen >= sliceHeight) {
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let addto = start.down;
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if (!addto) {
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