revert up move check change
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1 changed files with 1 additions and 2 deletions
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@ -247,8 +247,7 @@
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deltaXY = 0;
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}
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} //else (TODO verify no else here b/c above could change isMove)
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// move over things ... try checking path clearance tests for *every* move
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if ((deltaXY > toolDiam || (deltaZ > tolerance && deltaXY > tolerance)) && (isMove || absDeltaZ >= tolerance)) {
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if ((deltaXY > toolDiam || (deltaZ > toolDiam && deltaXY > tolerance)) && (isMove || absDeltaZ >= tolerance)) {
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let maxz = getZClearPath(
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terrain,
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lastPoint.x,// - wmx,
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