fix belt layout, diff with anchors
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59c0db82cc
commit
703e63e08e
3 changed files with 28 additions and 32 deletions
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@ -26,6 +26,7 @@
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* `C` add parameterized control of bridge/flat and infill print speeds
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* `P` template vars: nozzles used and layers until next use (IDEX)
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* `-` improved vertex replacement and widget update matrix tracking
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* `-` api control over (non) threaded workloads and wasm
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## Mesh:Tool
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@ -1064,7 +1064,7 @@ function doSparseLayerFill(slice, options = {}) {
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*/
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function doDiff(slice, options = {}) {
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const { sla, fakedown, grow, min } = options;
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if (slice.index === 0 && !fakedown) {
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if (slice.index <= 0 && !fakedown) {
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return;
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}
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const top = slice,
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@ -567,12 +567,34 @@ function platformLayout(event, gap) {
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// space parts to account for anchor in belt mode
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if (isBelt) {
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gap += process.firstLayerBeltLead || 0;
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const WIDGETS = api.widgets.all();
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let bounds = platformUpdateBounds(),
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movey = -(device.bedDepth / 2);
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for (let widget of WIDGETS) {
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let ylen = widget.track.box.h;
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// only move the root widget in the group
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if (widget.id === widget.group.id) {
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widget.move(0, movey + ylen/2, 0, true);
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movey += ylen + gap;
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}
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let i, m, sz = isBelt ? {
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x: 1,
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y: 100000
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} : space.platform.size(),
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}
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if (controller.spaceLayout === 0) {
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let sum = 0;
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let sorted = WIDGETS.sort((a, b) => a.track.pos.y - b.track.pos.y);
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sorted.forEach(w => {
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w.move(0, sum, 0);
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sum += w.track.box.d + 1 + gap;
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});
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}
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if (controller.spaceRandoX) {
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for (let w of WIDGETS) {
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w.move(
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(0.5 - Math.random()) * (device.bedWidth - w.track.box.w - process.firstLayerBrim),
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0, 0);
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}
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}
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} else {
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let i, m, sz = space.platform.size(),
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mp = [sz.x, sz.y],
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ms = [mp[0] / 2, mp[1] / 2],
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c = Widget.Groups.blocks().sort(moto.Sort),
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@ -589,33 +611,6 @@ function platformLayout(event, gap) {
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m.fit.x += m.w / 2 + p.pad;
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m.fit.y += m.h / 2 + p.pad;
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m.move(p.max.w / 2 - m.fit.x, p.max.h / 2 - m.fit.y, 0, true);
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// m.material.visible = true;
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}
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if (isBelt) {
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const WIDGETS = api.widgets.all();
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let bounds = platformUpdateBounds(),
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movey = -(device.bedDepth / 2 + bounds.min.y);
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api.widgets.each(widget => {
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// only move the root widget in the group
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if (widget.id === widget.group.id) {
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widget.move(0, movey, 0);
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}
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});
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if (controller.spaceLayout === 0) {
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let sum = 0;
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let sorted = WIDGETS.sort((a, b) => a.track.pos.y - b.track.pos.y);
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sorted.forEach(w => {
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w.move(0, sum, 0);
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sum += w.track.box.d + 1;
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});
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}
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if (controller.spaceRandoX) {
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for (let w of WIDGETS) {
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w.move(
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(0.5 - Math.random()) * (device.bedWidth - w.track.box.w - process.firstLayerBrim),
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0, 0);
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}
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}
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}
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