move overrides to top of common slice code. add support to roughing
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33b6245297
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4 changed files with 39 additions and 26 deletions
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@ -173,7 +173,7 @@ class OpRough extends CamOp {
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let { op, state } = this;
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let { settings, slicer, addSlices, unsafe, color } = state;
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let { updateToolDiams, thruHoles, tabs, cutTabs, cutPolys } = state;
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let { ztOff, zBottom, zMax, shadowAt, isIndexed} = state;
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let { ztOff, zMax, shadowAt, isIndexed} = state;
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let { workarea } = state;
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let { process, stock } = settings;
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@ -242,7 +242,7 @@ class OpRough extends CamOp {
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.filter(row => row[1] > flatArea)
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.map(row => row[0])
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.map(v => parseFloat(v).round(5))
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.filter(v => v >= zBottom);
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.filter(v => v >= workarea.bottom_z);
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flats.forEach(v => {
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if (!indices.contains(v)) {
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indices.push(v);
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@ -270,7 +270,7 @@ class OpRough extends CamOp {
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indices = indices.appendAll(flats).sort((a,b) => b-a);
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}
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indices = indices.filter(v => v >= zBottom);
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indices = indices.filter(v => v >= workarea.bottom_z);
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// console.log('indices', ...indices, {zBottom});
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let cnt = 0;
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@ -437,7 +437,7 @@ class OpRough extends CamOp {
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let { process } = settings;
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let easeDown = process.camEaseDown;
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let cutdir = process.camConventional;
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let cutdir = op.ov_conv;
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let depthFirst = process.camDepthFirst && !state.isIndexed;
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let depthData = [];
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@ -684,7 +684,7 @@ class OpOutline extends CamOp {
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let easeDown = process.camEaseDown;
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let toolDiam = this.toolDiam;
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let cutdir = process.camConventional;
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let cutdir = op.ov_conv;//process.camConventional;
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let depthFirst = process.camDepthFirst;
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let depthData = [];
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@ -962,11 +962,6 @@ class OpTrace extends CamOp {
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if (state.isIndexed) {
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throw 'trace op not supported with indexed stock';
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}
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// apply overrides
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workarea.recalc({
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top_z: ov_topz,
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bottom_z: ov_botz
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});
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// generate tracing offsets from chosen features
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let zTop = workarea.top_z;
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let zBottom = workarea.bottom_z;
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@ -1203,11 +1198,6 @@ class OpPocket extends CamOp {
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let { settings, widget, addSlices, zBottom, zThru, tabs, color } = state;
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let { updateToolDiams, cutTabs, healPolys, shadowAt, workarea } = state;
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let { process } = settings;
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// apply overrides
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workarea.recalc({
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top_z: ov_topz,
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bottom_z: ov_botz
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});
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zBottom = ov_botz ? workarea.bottom_stock + ov_botz : zBottom;
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// generate tracing offsets from chosen features
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let sliceOut;
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