convert all meshes to non-indexed

This commit is contained in:
Stewart Allen 2022-01-31 13:27:09 -05:00
commit 6993a339e7
4 changed files with 60 additions and 74 deletions

View file

@ -125,7 +125,6 @@
* add section view. local clip. raycast skip points above plane
* add isolate op = separate bodies
* add decimate op = face reduction
* add union op (applied after isolate)
* add flatten/crush op: for z bottoms
* face selection: find regions with < delta to normal
* better z snap using just vertexes from face intersected