add rotate to face with meta/ctrl on selected object
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3 changed files with 24 additions and 7 deletions
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@ -367,7 +367,7 @@ var gs_kiri_init = exports;
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return;
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}
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let coord = prompt("Enter X,Y,Z degrees of rotation").split(','),
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prod = Math.PI / 360,
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prod = Math.PI / 180,
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x = parseFloat(coord[0] || 0.0) * prod,
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y = parseFloat(coord[1] || 0.0) * prod,
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z = parseFloat(coord[2] || 0.0) * prod;
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@ -1549,7 +1549,13 @@ var gs_kiri_init = exports;
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SPACE.platform.setGrid(25, 5);
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SPACE.platform.opacity(0.2);
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SPACE.mouse.downSelect(function() {
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SPACE.mouse.downSelect(function(int,event) {
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// lay flat with meta or ctrl clicking a selected face
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if (int && (event.ctrlKey || event.metaKey)) {
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let q = new THREE.Quaternion();
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q.setFromUnitVectors(int.face.normal, new THREE.Vector3(0,0,-1));
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API.selection.rotate(q);
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}
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if (API.view.get() !== VIEWS.ARRANGE) return null;
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return API.selection.meshes();
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});
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