change from short factor to min speed
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d1721a945d
commit
6246f34e7a
2 changed files with 7 additions and 8 deletions
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@ -426,11 +426,10 @@ var gs_kiri_print = exports;
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var options = options || {},
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process = this.settings.process,
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shortDist = process.outputShortDistance,
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shortFact = process.outputShortFactor,
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shellMult = options.extrude || process.outputShellMult,
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printSpeed = options.rate || process.outputFeedrate,
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shortSpeed = printSpeed * shortFact,
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moveSpeed = process.outputSeekrate,
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minSpeed = process.outputMinSpeed,
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closest = poly.findClosestPointTo(startPoint),
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perimeter = poly.perimeter(),
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first = true,
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@ -440,7 +439,7 @@ var gs_kiri_print = exports;
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// if short, use calculated print speed based on sliding scale
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if (perimeter < process.outputShortPoly) {
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printSpeed = shortSpeed + (printSpeed - shortSpeed) * (perimeter / process.outputShortPoly);
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printSpeed = minSpeed + (printSpeed - minSpeed) * (perimeter / process.outputShortPoly);
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}
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poly.forEachPoint(function(point, pos, points, count) {
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10
js/kiri.js
10
js/kiri.js
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@ -95,7 +95,7 @@ self.kiri.license = exports.LICENSE;
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outputBrimCount: 1,
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outputBrimOffset: 1,
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outputShortPoly: 1,
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outputShortFactor: 1,
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outputMinSpeed: 1,
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outputCoastDist: 1,
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outputWipeDistance: 1,
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sliceMinHeight: 1,
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@ -317,8 +317,8 @@ self.kiri.license = exports.LICENSE;
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outputRetractDwell: 30,
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outputBrimCount: 2,
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outputBrimOffset: 2,
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outputShortPoly: 30.0,
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outputShortFactor: 0.2,
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outputShortPoly: 50.0,
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outputMinSpeed: 15.0,
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outputCoastDist: 0,
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outputWipeDistance: 0,
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sliceMinHeight: 0,
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@ -2607,13 +2607,13 @@ self.kiri.license = exports.LICENSE;
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outputRetractDist: UC.newInput("retract dist", {title:"amount to retract filament\nfor long moves. in millimeters", convert:UC.toFloat, modes:FDM}),
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outputRetractSpeed: UC.newInput("retract rate", {title:"speed of filament\nretraction in mm/s", convert:UC.toInt, modes:FDM}),
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outputRetractDwell: UC.newInput("engage dwell", {title:"time between re-engaging\nfilament and movement\nin milliseconds", convert:UC.toInt, modes:FDM}),
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outputShortPoly: UC.newInput("short outline", {title:"poly perimeter length\ntriggers short slowdown\nin millimeters", bound:UC.bound(0,200), convert:UC.toFloat, modes:FDM}),
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outputShortFactor: UC.newInput("short factor", {title:"max speed reduction factor\nfor short segments\nas % of print speed", bound:UC.bound(0.05,1), convert:UC.toFloat, modes:FDM}),
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sliceShellSpacing: UC.newInput("shell spacing", {title:"as a percentage of nozzle width\n< 1.0 causes shell overlap\nrecommended 0.85 - 1.0", convert:UC.toFloat, bound:UC.bound(0.5,1.0), modes:FDM}),
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outputCoastDist: UC.newInput("shell coast", {title:"non-printing end\nof perimeter shells\nin millimeters", bound:UC.bound(0.0,10), convert:UC.toFloat, modes:FDM}),
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// outputWipeDistance: UC.newInput("wipe", {title:"non-printing move at\close of polygon\nin millimeters", bound:UC.bound(0.0,10), convert:UC.toFloat, modes:FDM}),
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sliceSolidMinArea: UC.newInput("min solid", {title:"minimum area (mm^2)\nrequired to keep solid\nmust be > 0.1", convert:UC.toFloat, modes:FDM}),
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sliceMinHeight: UC.newInput("min layer", {title: "enables adaptive slicing with\nthis as the min layer height\nin millimeters\n0 to disable", bound:UC.bound(0,3.0), convert:UC.toFloat, modes:FDM}),
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outputMinSpeed: UC.newInput("min speed", {title:"minimum speed\nfor short segments", bound:UC.bound(5,200), convert:UC.toFloat, modes:FDM}),
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outputShortPoly: UC.newInput("slow poly", {title:"polygons shorter than this\nwill have their print speed\nscaled down to min speed\nin millimeters", bound:UC.bound(0,200), convert:UC.toFloat, modes:FDM}),
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zHopDistance: UC.newInput("z hop dist", {title: "amount to raise z\non retraction moves\nin millimeters\n0 to disable", bound:UC.bound(0,3.0), convert:UC.toFloat, modes:FDM}),
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antiBacklash: UC.newInput("anti-backlash", {title: "use micro-movements to cancel\nbacklash during fills\nin millimeters", bound:UC.bound(0,3), convert:UC.toInt, modes:FDM}),
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//detectThinWalls: UC.newBoolean("thin wall fill", onBooleanClick, {title: "detect and fill thin openings\nbetween shells walls", modes:FDM})
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