commit
5f159a02e8
2 changed files with 22 additions and 6 deletions
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@ -167,6 +167,18 @@ CAM.export = function(print, online) {
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}
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/**
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* Move to a point, applies post-processing including for laser/RML, and appends to output
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* @param {Point} out.point - the point to move to
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* @param {Tool} [out.tool] - the tool to move with
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* @param {number} [out.speed] - the speed to move at (in mm/min)
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* @param {number} [out.emit] - the emission state (0=off, 1=on)
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* @param {boolean} [opt.newOp] - whether to force a new operation
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* @param {number} [opt.dx] - the delta X change (if not given, uses out.point.x - pos.x)
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* @param {number} [opt.dy] - the delta Y change (if not given, uses out.point.y - pos.y)
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* @param {number} [opt.dz] - the delta Z change (if not given, uses out.point.z - pos.z)
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* @param {number} [opt.time] - the time to move (in ms) (if not given, calculate from speed)
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*/
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function moveTo(out, opt = {}) {
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let laser = out.type === 'laser';
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let newpos = out.point;
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@ -224,14 +236,16 @@ CAM.export = function(print, online) {
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moveTo({
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// speed: Infinity,
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tool: out.tool,
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point: { x: pos.x, y: pos.y, z: newpos.z, a: newpos.a }
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point: { x: pos.x, y: pos.y, z: newpos.z, a: newpos.a },
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emit: 0,
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}, {
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dx: 0, dy: 0, dz: 1, time: 0
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});
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moveTo({
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// speed: Infinity,
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tool: out.tool,
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point: { x: newpos.x, y: newpos.y, z: newpos.z, a: pos.a }
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point: { x: newpos.x, y: newpos.y, z: newpos.z, a: pos.a },
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emit: 1,
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}, {
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dx: 1, dy: 1, dz: 0, time: 0
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});
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@ -239,14 +253,16 @@ CAM.export = function(print, online) {
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moveTo({
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// speed: Infinity,
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tool: out.tool,
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point: { x: newpos.x, y: newpos.y, z: pos.z, a: pos.a }
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point: { x: newpos.x, y: newpos.y, z: pos.z, a: pos.a },
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emit: 0
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}, {
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dx: 1, dy: 1, dz: 0, time: 0
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});
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moveTo({
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// speed: Infinity,
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tool: out.tool,
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point: { x: newpos.x, y: newpos.y, z: newpos.z, a: newpos.a }
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point: { x: newpos.x, y: newpos.y, z: newpos.z, a: newpos.a },
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emit: 1
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}, {
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dx: 0, dy: 0, dz: 1, time: 0
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});
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@ -646,8 +646,8 @@ class Output {
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const { type, center, arcPoints } = (options ?? {});
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//speed, tool, type, center, arcPoints
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this.point = point; // point to emit
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this.emit = emit; // emit (feed for printers, power for lasers, cut for cam)
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this.point = point;
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this.emit = Number(emit); //convert bools into 0/1
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this.speed = speed;
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this.tool = tool;
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this.type = type;
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