fix mesh ordering bug causing paths to not be rendered

This commit is contained in:
bakedpotatolord 2025-07-20 19:53:15 -06:00
commit 5c86968a20

View file

@ -10,7 +10,7 @@ const {
Scene, Scene,
Group, Group,
MeshPhongMaterial, MeshPhongMaterial,
DoubleSide FrontSide,
} = THREE; } = THREE;
const nav = navigator; const nav = navigator;
@ -125,7 +125,8 @@ let WIN = self.window || {},
shininess: 0, shininess: 0,
transparent: true, transparent: true,
opacity: 0.6, opacity: 0.6,
side: DoubleSide side: FrontSide,
depthWrite: false,
}), }),
hiddenKey, hiddenKey,
vizChange, vizChange,