limit recursive call depth
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0f3358aaee
commit
5bfd6b523f
1 changed files with 4 additions and 2 deletions
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@ -382,6 +382,7 @@ kiri.load(() => {
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let renderSpeed = 0;
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let renderSpeed = 0;
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let skipMove = null;
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let skipMove = null;
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let toolUpdate;
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let toolUpdate;
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let depth = 0;
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// send latest tool position and progress bar
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// send latest tool position and progress bar
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function renderUpdate(send) {
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function renderUpdate(send) {
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@ -488,8 +489,8 @@ kiri.load(() => {
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deformMesh(pos, send);
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deformMesh(pos, send);
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toolUpdate = { mesh_move: { id, pos }};
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toolUpdate = { mesh_move: { id, pos }};
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// pause renderer at specified offsets
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// pause renderer at specified offsets
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if (renderSpeed && renderDist >= renderSpeed) {
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if ((renderSpeed && renderDist >= renderSpeed) || (depth > 600)) {
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renderDist = 0;
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renderDist = depth = 0;
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renderUpdate(send);
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renderUpdate(send);
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setTimeout(() => {
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setTimeout(() => {
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renderMoves(id, moves, send, index);
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renderMoves(id, moves, send, index);
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@ -497,6 +498,7 @@ kiri.load(() => {
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return;
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return;
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}
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}
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}
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}
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depth++;
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renderPath(send);
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renderPath(send);
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}
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}
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