bump rev 3.3.D10

This commit is contained in:
Stewart Allen 2022-02-28 21:17:31 -05:00
commit 5901059e49
5 changed files with 14 additions and 9 deletions

View file

@ -13,6 +13,7 @@
* `P` do not move (average) endpoints connected to long lines in decimate
* `P` explore widget vertex reloading / replacing (Onshape) (issue #48)
* `F` edit in Mesh:Tool
* `F` custom device vars for profiles / ranges / gcode
* `F` show slider range values in workspace units (on hover?)
* `F` allow select of a range by typing in values in slices or workspace units
@ -101,6 +102,7 @@
* `F` gcode output option as zip for multiple or flip ops or tool change
* `F` maintain several part orientations + op chains in a single profile
* `P` port slicing to common core & refactor accordingly
* `P` decrease cutting speed when entire tool is engaged (start of roughing)
* `P` clear void should cut inside-to-out when a part would be freed from stock
* `P` port arc code from FDM export to CAM export
@ -109,6 +111,10 @@
* `P` allow faster z movements when contouring (not plunging)
* `P` common / faster shadow generator using vertices shared with ledges
# SLA
* `P` blit layers w/ 3JS ortho camera to canvas
# Laser
* `F` add PLT / HP-GL output format (https://en.wikipedia.org/wiki/HP-GL)
@ -121,12 +127,13 @@
# Mesh:Tool
* send to Kiri:Moto workspace (or update model vertices in place)
* face selection: find regions with < delta to normal
* better z snap using just vertexes from face intersected
* add section view. local clip. raycast skip points above plane
* add isolate op = separate bodies
* add decimate op = face reduction
* add flatten/crush op: for z bottoms
* face selection: find regions with < delta to normal
* better z snap using just vertexes from face intersected
* allow setting model/group origin for scale/rotate
* fix mirror to work with groups (just models currently)
* bounding box toggle should be global, not selection