bump rev 3.3.D10
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5 changed files with 14 additions and 9 deletions
11
notes.md
11
notes.md
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@ -13,6 +13,7 @@
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* `P` do not move (average) endpoints connected to long lines in decimate
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* `P` explore widget vertex reloading / replacing (Onshape) (issue #48)
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* `F` edit in Mesh:Tool
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* `F` custom device vars for profiles / ranges / gcode
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* `F` show slider range values in workspace units (on hover?)
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* `F` allow select of a range by typing in values in slices or workspace units
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@ -101,6 +102,7 @@
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* `F` gcode output option as zip for multiple or flip ops or tool change
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* `F` maintain several part orientations + op chains in a single profile
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* `P` port slicing to common core & refactor accordingly
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* `P` decrease cutting speed when entire tool is engaged (start of roughing)
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* `P` clear void should cut inside-to-out when a part would be freed from stock
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* `P` port arc code from FDM export to CAM export
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@ -109,6 +111,10 @@
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* `P` allow faster z movements when contouring (not plunging)
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* `P` common / faster shadow generator using vertices shared with ledges
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# SLA
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* `P` blit layers w/ 3JS ortho camera to canvas
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# Laser
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* `F` add PLT / HP-GL output format (https://en.wikipedia.org/wiki/HP-GL)
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@ -121,12 +127,13 @@
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# Mesh:Tool
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* send to Kiri:Moto workspace (or update model vertices in place)
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* face selection: find regions with < delta to normal
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* better z snap using just vertexes from face intersected
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* add section view. local clip. raycast skip points above plane
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* add isolate op = separate bodies
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* add decimate op = face reduction
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* add flatten/crush op: for z bottoms
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* face selection: find regions with < delta to normal
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* better z snap using just vertexes from face intersected
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* allow setting model/group origin for scale/rotate
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* fix mirror to work with groups (just models currently)
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* bounding box toggle should be global, not selection
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