update jscad/modeling pkg, add surfaces menu, normals generator in tool
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8309a7491a
commit
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5 changed files with 80 additions and 35 deletions
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@ -29,7 +29,7 @@
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"connect": "^3.7.0",
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"earcut": "^2.2.3",
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"express-useragent": "^1.0.13",
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"@jscad/modeling": "^2.8.0",
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"@jscad/modeling": "^2.9.0",
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"jszip": "^3.7.1",
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"moment": "^2.24.0",
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"pixi.js": "^4.8.9",
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@ -446,7 +446,13 @@ const tool = {
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}
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};
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const modes = { object: "object", face: "face", line: "line", vertex: "vertex" };
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const modes = {
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object: "object",
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face: "face",
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line: "line",
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vertex: "vertex",
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surface: "surface"
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};
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// edit mode
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const mode = {
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@ -477,6 +483,10 @@ const mode = {
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vertex() {
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mode.set(modes.vertex);
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},
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surface() {
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mode.set(modes.surface);
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}
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};
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// cache pref signature so we know when it changes
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@ -631,7 +641,9 @@ const api = exports({
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objects() {
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// return model objects suitable for finding ray intersections
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return group.list().map(o => o.models).flat().map(o => o.mesh);
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}
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},
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isDebug: self.debug === true
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});
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const { broker } = gapp;
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@ -131,6 +131,9 @@ const log = api.log = {
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text: `${dbug.since()} | ${msg}`,
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time: now
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});
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if (api.isDebug) {
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console.log(data.peek().text);
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}
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while (!log.pinned && data.length && (data.length > lines || now - data[0].time > age)) {
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data.shift();
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}
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@ -308,6 +311,7 @@ function ui_build() {
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h.button({ _: 'face', id: "mode-face", onclick() { mode.face() } }),
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h.button({ _: 'line', id: "mode-line", onclick() { mode.line() } }),
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h.button({ _: 'vertex', id: "mode-vertex", onclick() { mode.vertex() } }),
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h.button({ _: 'surface', id: "mode-surface", onclick() { mode.surface() } }),
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]);
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// create hotkey/action menu (top/left)
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@ -334,7 +338,7 @@ function ui_build() {
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h.button({ _: 'wireframe', onclick() { api.wireframe() } }),
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]),
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h.div([
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h.div({ _: "edit", class: "head" }),
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h.div({ _: "models", class: "head" }),
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// h.div({ class: "vsep" }),
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h.button({ _: 'duplicate', onclick: tool.duplicate }),
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h.button({ _: 'regroup', onclick: tool.regroup }),
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@ -344,12 +348,15 @@ function ui_build() {
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h.button({ _: 'split', onclick: call.edit_split }),
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]),
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h.div([
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h.div({ _: "fix", class: "head" }),
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// h.div({ class: "vsep" }),
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h.button({ _: 'automatic', onclick: tool.repair }),
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h.button({ _: 'analyze', onclick: tool.analyze }),
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// h.button({ _: 'rebuild', onclick: tool.rebuild }),
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h.div({ _: "normal", class: "head" }),
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h.button({ _: 'invert', onclick: tool.invert }),
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]),
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h.div([
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h.div({ _: "repair", class: "head" }),
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// h.div({ class: "vsep" }),
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h.button({ _: 'analyze', onclick: tool.analyze }),
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h.button({ _: 'patch', onclick: tool.repair }),
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// h.button({ _: 'rebuild', onclick: tool.rebuild }),
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h.button({ _: 'clean', onclick: tool.clean }),
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]),
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]);
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@ -16,10 +16,10 @@ const { geom } = mesh;
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* to base.util.triagulate
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*/
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mesh.tool = class MeshTool {
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constructor(params = {}) {
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constructor(params = {}, opt = { clean: true }) {
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this.precision = Math.pow(10, params.precision || 6);
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if (params.vertices) {
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this.setVertices(params.vertices);
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this.setVertices(params.vertices, opt);
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}
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}
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@ -27,12 +27,8 @@ mesh.tool = class MeshTool {
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* @param {number[]} vertices
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*/
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setVertices(vertices, opt = {}) {
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if (!vertices) {
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throw "missing vertices";
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}
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if (vertices.length % 3 !== 0) {
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throw "invalid vertices";
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}
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this.checkVertices(vertices);
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let doClean = opt.clean !== false;
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let faces = [];
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let fcac = {}; // seen face hash
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let fnew = []; // accumulate vertex triplets
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@ -58,25 +54,29 @@ mesh.tool = class MeshTool {
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nuvt.push(y);
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nuvt.push(z);
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}
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// add vertex position to face accumulator
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fnew.push(vpos);
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if (fnew.length === 3) {
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// check and emit face if it's unique
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// cull invalid faces (has 2 or more shared vertices)
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if (fnew[0] === fnew[1] || fnew[0] === fnew[2] || fnew[1] === fnew[2]) {
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if (doClean) {
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// add vertex position to face accumulator
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fnew.push(vpos);
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if (fnew.length === 3) {
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// check and emit face if it's unique
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// cull invalid faces (has 2 or more shared vertices)
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if (fnew[0] === fnew[1] || fnew[0] === fnew[2] || fnew[1] === fnew[2]) {
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fnew = [];
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cull++;
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continue;
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}
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let key = fnew.slice().sort().join('-');
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// drop duplicate faces (sort handles reverse order)
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if (!fcac[key]) {
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faces.appendAll(fnew);
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fcac[key] = key;
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} else {
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dups++;
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}
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fnew = [];
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cull++;
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continue;
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}
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let key = fnew.slice().sort().join('-');
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// drop duplicate faces (sort handles reverse order)
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if (!fcac[key]) {
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faces.appendAll(fnew);
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fcac[key] = key;
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} else {
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dups++;
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}
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fnew = [];
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} else {
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faces.push(vpos);
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}
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}
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vertices = nuvt;
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@ -88,13 +88,40 @@ mesh.tool = class MeshTool {
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return this;
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}
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checkVertices(v) {
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const vertices = v || this.vertices;
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if (!vertices) {
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throw "missing vertices";
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}
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if (vertices.length % 3 !== 0) {
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throw "invalid vertices";
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}
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return vertices;
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}
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generateFaceNormals() {
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const vertices = this.checkVertices(this.vertices);
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const normals = this.normals = [];
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const _va = new THREE.Vector3();
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const _vb = new THREE.Vector3();
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const _vc = new THREE.Vector3();
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for (let i=0, l=vertices.length; i<l; ) {
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_va.set(vertices[i++], vertices[i++], vertices[i++]);
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_vb.set(vertices[i++], vertices[i++], vertices[i++]);
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_vc.set(vertices[i++], vertices[i++], vertices[i++]);
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let vn = THREE.computeFaceNormal(_va, _vb, _vc);
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normals.push(vn.x, vn.y, vn.z);
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}
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return normals;
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}
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/**
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* finds edge lines which are line segments on a single face.
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* construct ordered line maps with array of connected edges.
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* connect lines into polys. earcut polys into new faces.
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*/
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patch(opt = { merge: true }) {
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let vertices = this.vertices;
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let vertices = this.checkVertices(this.vertices);
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let faces = this.faces;
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let hash = {}; // key to line map
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let vmap = {}; // vertext to line map
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@ -457,7 +484,6 @@ mesh.tool = class MeshTool {
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// return non-indexed vertex list (for compatibility)
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unrolled() {
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let out = [];
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let vertices = this.vertices;
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for (let face of this.faces) {
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this.appendVertex(face, out);
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}
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@ -238,7 +238,7 @@ let model = {
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let tool = analyze(id, { mapped: true, ...opt });
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let { stats, mapped } = tool;
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let { cull, dups, faces } = stats;
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log(`${id} | face count=${faces} bad=${cull} dup=${dups}`);
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log(`${id} | face count=${faces} cull=${cull} dup=${dups}`);
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log(`${id} | open loops=${tool.loops.length} edges=${tool.edges.length}`);
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return { stats, mapped };
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},
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