fix bottom/last pass for rough and outline ops (zBottom, slicer up errors)

This commit is contained in:
Stewart Allen 2023-10-13 22:31:25 -04:00
commit 5193e22379
2 changed files with 4 additions and 4 deletions

View file

@ -227,7 +227,7 @@ class OpRough extends CamOp {
let shadow = [];
let slices = [];
let indices = slicer.interval(roughDown, {
down: true, min: zBottom, fit: true, off: 0.01
down: true, min: 0, fit: true, off: 0.01
});
// shift out first (top-most) slice
indices.shift();
@ -510,7 +510,7 @@ class OpOutline extends CamOp {
let shadow = [];
let slices = [];
let intopt = {
down: true, min: zBottom, fit: true, off: 0.01,
down: true, min: 0, fit: true, off: 0.01,
max: op.top ? zMax + ztOff : undefined
};
let indices = slicer.interval(op.down, intopt);