reimplement angle auto support, remove dead code, disable unused params
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86786512d5
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4d963cc06c
6 changed files with 58 additions and 244 deletions
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@ -711,6 +711,11 @@ class Widget {
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return this;
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}
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/**
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* @param {number} z height for shadow computation
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* @param {number | undefined} pocket normal value to match faces
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* @returns {Polygon[]}
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*/
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async shadowAt(z, pocket) {
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let shadows = this.cache.shadows;
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if (!shadows) {
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@ -762,7 +767,8 @@ class Widget {
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const b = new THREE.Vector3(geo[ip++], geo[ip++], geo[ip++]);
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const c = new THREE.Vector3(geo[ip++], geo[ip++], geo[ip++]);
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const n = THREE.computeFaceNormal(a, b, c);
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if ((pocket && n.z > -0.001) || (!pocket && n.z < 0.001)) {
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// todo: use pocket to match normal values when set
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if ((pocket && n.z > -pocket) || (!pocket && n.z < 0.001)) {
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continue;
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}
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const minZ = Math.floor(Math.min(a.z, b.z, c.z));
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