fix thin lines and fill offset. fix noodle render and z layer moves

This commit is contained in:
Stewart Allen 2020-11-01 23:01:43 -05:00
commit 49cde21201
4 changed files with 12 additions and 9 deletions

View file

@ -392,8 +392,12 @@
oso.outs.forEach((polys, i) => {
polys.forEach(p => {
p.depth = i;
if (p.inner) {
p.inner.forEach(pi => pi.depth = i);
}
top.traces.push(p);
});
last = polys;
});
// slice.solids.trimmed = slice.solids.trimmed || [];
@ -624,7 +628,9 @@
// fill intersected areas
if (inter.length) {
scope.isSparseFill = true;
if (!top.fill_lines) top.fill_lines = [];
if (!top.fill_lines) {
top.fill_lines = [];
}
inter.forEach(p => {
p.forEachSegment((p1, p2) => {
top.fill_lines.push(p1, p2);