fix thin lines and fill offset. fix noodle render and z layer moves
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be4519410e
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4 changed files with 12 additions and 9 deletions
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@ -528,6 +528,7 @@
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opt.gaps.push(suba);
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}
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// if offset fails, consider last polygons as gap areas
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if (opt.gaps && !polys.length) {
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opt.gaps.push(orig);
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}
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@ -547,11 +548,6 @@
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}
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}
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// if the polys fail to offset at the top level, consider them gaps
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if (opt.gaps && polys.length === 0 && depth === 0) {
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opt.gaps.push(orig);
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}
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return polys;
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}
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