From 47048616331ac4d791aa727fc6e87c1bc00071af Mon Sep 17 00:00:00 2001 From: bakedpotatolord Date: Tue, 27 May 2025 12:49:27 -0600 Subject: [PATCH] seperate arc generation from g2g3 func --- src/kiri/print.js | 92 ++++++++++++++++++++++++++--------------------- 1 file changed, 52 insertions(+), 40 deletions(-) diff --git a/src/kiri/print.js b/src/kiri/print.js index 7a80a0dc..33310937 100644 --- a/src/kiri/print.js +++ b/src/kiri/print.js @@ -277,7 +277,6 @@ class Print { seq = [], autolayer = true, newlayer = false, - arcdivs = Math.PI / 24, hasmoved = false, lastG = 'G1'; @@ -288,61 +287,57 @@ class Print { console.log(...[...arguments].map(o => Object.clone(o))); } - function G2G3(g2, line, index) { - const rec = {}; - - line.forEach(tok => { - rec[tok.charAt(0)] = parseFloat(tok.substring(1)); - }); + function arcToPoints( radius, clockwise, start, end,arcdivs=Math.PI / 24) { + console.log({radius, clockwise, start, end, arcdivs}); let center = { x:0, y:0, r:0 }; - if (rec.X === undefined && rec.X === rec.Y) { + if (end.x === undefined && end.x === end.y) { // bambu generates loop z or wipe loop arcs in place // console.log({ skip_empty_arc: rec }); return; } - // G0G1(false, [`X${rec.X}`, `Y${rec.Y}`, `E1`]);return; + // G0G1(false, [`X${rec.x}`, `Y${rec.y}`, `E1`]);return; - if (rec.I !== undefined && rec.J !== undefined) { - center.x = pos.X + rec.I; - center.y = pos.Y + rec.J; - center.r = Math.sqrt(rec.I*rec.I + rec.J*rec.J); - } else if (rec.R !== undefined) { - let pd = { x: rec.X - pos.X, y: rec.Y - pos.Y }; - let dst = Math.sqrt(pd.x * pd.x + pd.y * pd.y) / 2; + if (end.I !== undefined && end.J !== undefined) { + center.x = start.x + end.I; + center.y = start.y + end.J; + center.r = Math.sqrt(end.I*end.I + end.J*end.J); + } else if (radius !== undefined) { + let pd = { x: end.x - start.x, y: end.y - start.y }; //position delta + let dst = Math.sqrt(pd.x * pd.x + pd.y * pd.y) / 2; // distance let pr2; - if (Math.abs(dst - rec.R) < 0.001) { + if (Math.abs(dst - radius) < 0.001) { // center point radius - pr2 = { x: (rec.X + pos.X) / 2, y: (rec.Y + pos.Y) / 2}; + pr2 = { x: (end.x + start.x) / 2, y: (end.y + start.y) / 2}; } else { // triangulate pr2 = base.util.center2pr({ - x: pos.X, - y: pos.Y + x: start.x, + y: start.y }, { - x: rec.X, - y: rec.Y - }, rec.R, g2); + x: end.x, + y: end.y + }, radius, clockwise); } center.x = pr2.x; center.y = pr2.y; - center.r = rec.R; + center.r = radius; } else { - console.log({malfomed_arc: line}); + console.log({malfomed_arc: {radius, clockwise, start, end}}); } // line angles - let a1 = Math.atan2(center.y - pos.Y, center.x - pos.X) + Math.PI; - let a2 = Math.atan2(center.y - rec.Y, center.x - rec.X) + Math.PI; - let ad = base.util.thetaDiff(a1, a2, g2); + let a1 = Math.atan2(center.y - start.y, center.x - start.x) + Math.PI; + let a2 = Math.atan2(center.y - end.y, center.x - end.x) + Math.PI; + let ad = base.util.thetaDiff(a1, a2, clockwise); let steps = Math.max(Math.floor(Math.abs(ad) / arcdivs), 3); let step = (Math.abs(ad) > 0.001 ? ad : Math.PI * 2) / steps; let rot = a1 + step; let da = Math.abs(a1 - a2); - let dx = pos.X - rec.X; - let dy = pos.Y - rec.Y; + let dx = start.x - end.x; + let dy = start.y - end.y; let dd = Math.sqrt(dx * dx + dy * dy); // LOG({index, da, dd, first: pos, last: rec, center, a1, a2, ad, step, steps, rot, line}); @@ -350,24 +345,41 @@ class Print { // under 1 degree arc and 5mm, convert to straight line if (da < 0.005 && dd < 5) { - G0G1(false, [`X${rec.X}`, `Y${rec.Y}`, `E1`]); + G0G1(false, [`X${end.x}`, `Y${end.y}`, `E1`]); return; } - let pc = { X: pos.X, Y: pos.Y }; + let arr = [] // point accumulator for (let i=0; i<=steps-2; i++) { - let np = { - X: center.x + Math.cos(rot) * center.r, - Y: center.y + Math.sin(rot) * center.r - }; + arr.push(newPoint( + center.x + Math.cos(rot) * center.r, + center.y + Math.sin(rot) * center.r)); rot += step; - G0G1(false, [`X${np.X}`, `Y${np.Y}`, `E1`]); } + return arr + } - G0G1(false, [`X${rec.X}`, `Y${rec.Y}`, `E1`]); + function G2G3(g2, line, index) { + + console.log({index, g2, line}); + + const rec = {}; - pos.X = rec.X; - pos.Y = rec.Y; + line.forEach(tok => { + rec[tok.charAt(0).toLowerCase()] = parseFloat(tok.substring(1)); + }); + + pos.x = pos.X; + pos.y = pos.Y; + + arcToPoints(rec.r, g2, pos, rec, 0.02).forEach(np => { + G0G1(false, [`X${np.x}`, `Y${np.y}`, `E1`]); + }) + + G0G1(false, [`X${rec.x}`, `Y${rec.y}`, `E1`]); + + pos.X = rec.x; + pos.Y = rec.y; } function G0G1(g0, line) {