improved arc precision
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1 changed files with 2 additions and 2 deletions
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@ -522,8 +522,8 @@
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}
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if (arcQ.length > 2) {
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let el = arcQ.length;
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let e1 = arcQ[el-3]; // third last in arcQ
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let e2 = arcQ[el-2]; // second last in arcQ
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let e1 = arcQ[0]; // first in arcQ
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let e2 = arcQ[Math.floor(el/2)]; // mid in arcQ
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let e3 = arcQ[el-1]; // last in arcQ
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let cc = BASE.util.center2d(e1, e2, e3, 1); // find center
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let dc = 0;
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