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thingsapart 2024-07-15 17:40:16 -07:00
commit 424aaa7c32

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@ -1148,8 +1148,6 @@ class Polygon {
const degrees = 1;
// Slope for computations.
const slope = Math.tan((degrees * Math.PI) / 180);
// Maximum segment length, not sure if that's neccessary. Maybe misunderstanding of existing code.
const maxDist2d = 0.5;
// Z height above polygon Z from which to start the ease-down.
// Machine will travel from "fromPoint" to "nearest point x, y, z' => with z' = point z + rampZ",
// then start the ease down along path.