Lint
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@ -1148,8 +1148,6 @@ class Polygon {
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const degrees = 1;
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// Slope for computations.
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const slope = Math.tan((degrees * Math.PI) / 180);
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// Maximum segment length, not sure if that's neccessary. Maybe misunderstanding of existing code.
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const maxDist2d = 0.5;
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// Z height above polygon Z from which to start the ease-down.
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// Machine will travel from "fromPoint" to "nearest point x, y, z' => with z' = point z + rampZ",
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// then start the ease down along path.
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